Sunday 20 March 2016

"The Outcast Dead" by Graham McNeill

From the fairly limited time I spent on forums discussing (or yelling about) Horus Heresy books, I got the impression that much of the fandom considers ‘The Outcast Dead’ to be the point where the HH series took a nosedive in quality (well, either that or ‘Nemesis’). In fact, I think I only ever saw it brought up as an example of how Graham McNeill can’t plot worth shit and knows nothing about the setting, due to a fairly large/problematic plot contrivance we’ll get to later.

I actually like this book a lot – big surprise, right? So I wrote a long ass review, maybe even rivaling my 'Fulgrim' writeup. Apologies in advance for how long and rambling it ended up...

Sadly, the sick-ass 80s goggles worn by purple boy are not canonical to the book...

Before reading this book, you need a passing knowledge of the Crusade Host, because that won’t be explained too promptly or clearly in the novel. Lemme give you the Cliff notes. Essentially, each Legion left between one and three warriors on Terra, really just to act as a symbolic guardian or ambassador on the Homeworld. (The Ultramarines left five – always gotta be the best, don’t they?) These warriors were referred to as the Crusade Host. At the outbreak of the Heresy, the host numbers thirty warriors. Obviously, some of the Legions represented here have since turned traitor – but these warriors have been on Terra fifty years, so they’re unlikely to be part of the secret Lodge-fostered revolutionary plot, right? Unfortunately, Dorn, Malcador et al are not really the type to give a down-on-his-luck Astartes the benefit of the doubt. Y’all just can’t let the Space Marine man thrive! In a not-exactly-clear sequence, the Crusade Host are betrayed by one of their own number, a Thousand Sons marine who helps the Imperium's agents to capture and imprison them (though not without a fight).

John French’s ‘Riven’ and Anthony Reynolds’ ‘The Purge’ tell the stories of the X Legion and XVIII Legion Crusade Host warriors, respectively, and for the curious you can find the exact rundown of which Legion left which amount of warriors and what their names were (it was ‘bonus material’ in the limited edition of ‘The Purge’). For ‘The Outcast Dead’, though, we’ll only be meeting a small amount of the Crusade Host.
But that all comes later.

First of all, we have to set up our storyline and lead characters, some of which are established pretty quickly. First, we have disgraced astropath Kai Zulane, recently involved in a huge catastrophe which resulted in the loss of the XIII Legion vessel Argo, leaving him with PTSSD (post traumatic space-stress disorder) (yep, I guess that’s the quality of joke I’m making now). The other central character – kind of – is Yasu Nagasena, who we meet while he’s preparing to storm a fortress housing the Crusade Host, at the head of an army of three thousand human troopers. I say ‘kind of’ because he barely features in the beginning of the book. We also have a supplicant in the Petitioner’s City called Roxanne, who seems important at the beginning but is missing for most of the middle of the narrative. Yep. Graham’s naming convention continues to take the occasional wobble (Snowdog, anyone?) but she’s a pretty damn good character. I might even say she’s the best female character Graham’s written in the Heresy series. (Not that there’s much competition in his lineup of whores and matriarchs.) She’s like a much less irritating version of Dalia from ‘Mechanicum’.

Kai Zulane is bound to be divisive. He whines, he complains, he throws tantrums, he cries, he never asked to be born, and it’s good to know that if he ever needs attention all he has to do is die. For all intents and purposes, he’s a sullen teenager who hasn’t been allowed to stay out all night. Graham has created a truly obnoxious character – but Zulane is supposed to be obnoxious. I would rather read about Zulane and his selfish crying than the boring Remembrancers Graham wrote for his earlier books – and I find Zulane’s dialogue and motivations to be pretty believable, instead of the weird colourless mind of, say, his Sindermann (articulate if didactic intellectual when written by Dan, charisma-free dullard when written by Graham).

Nagasena is a little more problematic. Sure – Graham put this guy in there because he loves samurai, and why not? Who doesn’t? And what is 40K if you can’t just shove an archetype from a totally archaic culture in amongst all the spaceships and laser cannons? But the deployment of age-old Japanese warrior tropes is clumsy at best, kind of a lazy ethnic stereotype at worst (Nagasena loves gardening and painting, because, well, Japan, right?). When Chris Wraight had to justify why a technologically advanced Imperium in the 31st Millennium would employ a Legion of Mongolian warriors who were not a million miles from the host of a 2nd Millennium leader, he gave it his best shot (and I think he was successful). Compared to, say, Shiban in ‘Scars’, Nagasena is a blatant caricature. It's a shame, because his story arc is generally pretty damn interesting.

To begin with, our heroes are all on different parts of Terra, but news of the disaster at Isstvan V is starting to seep back to the Homeworld, and all the main characters are witness to the creeping dread and denial of an Imperium starting to realise just how fucked it is. And there’s a lot of fun in seeing Kai (ostensibly the major character of the book’s beginning) struggle through the ‘cold war’ political climate of Terra, just trying to get by, but getting caught up in events of galactic import (of course). It’s a little light on action, though. Then, just under halfway through, the representatives of Traitor Legions in the Crusade Host stage a daring escape from their super-super-hyper-max prison, Kai is caught up in the madness, and the action kicks into overload.

Hey, boy: ‘The Outcast Dead’ really fucking moves. Even in its opening chapters, where the game pieces are being set up on the board but there’s not much of what you’d call ‘action’, I’m engaged and entertained. When I consider how boring I’ve found quite a few ‘classics’ by Graham – ‘False Gods’, ‘A Thousand Sons’, the 40K Ultramarines books he wrote – I’m sometimes surprised how many of his books I think are paced superbly; this, ‘Iron Warrior’, ‘The Seventh Serpent’ and ‘Angel Exterminatus’ all spring to mind.

Our ‘second lead antagonist’, Babu Dhakal, is an out-and-out villain if Nagasena is a reluctant anti-hero. I like the idea that even at the centre of ‘the greatest galactic civilisation’ truly evil, dangerous bastards are allowed to thrive – and, well, it makes sense considering the Emperor is the boss here (evil maybe, dangerous certainly, bastard without question). But… the more we find out about Babu and his henchman Ghota, the more I think he has a legitimate grievance, even if the things he does to settle the score are pretty unjustified. I honestly hope we see more of this storyline, and with both characters alive and well and their grudge against the Emperor intact at the end of the book, it seems far from impossible they’ll show up to twist the knife again during the Siege of Terra.

What I really love about ‘The Outcast Dead’ is the glimpse it gives us of Terra as its pre-Heresy (and at times, pre-Crusade) culture struggles to adapt to the new system. Disillusionment with Unity is now allowed to come to the surface now that the Emperor and his goons have other things to worry about. With the growing paranoia caused by the Heresy, and the fragile state-enforced ‘materialist/atheist’ philosophy coming apart as the Imperial Cult continues to grow, it’s a rich seam to mine, and Graham sure mines it. Continuing my suspicion that Graham is at his best when riffing on Dan Abnett’s ideas, it feels like he re-read ‘The Lightning Tower’ and ‘Blood Games’ and was impressed by Dan’s not-actually-that-grimdark spin on a world caught between hard SF and 40K mysticism, and decided to use that as a foundation for the book. And it really worked. I think that apart from some of the Forge World background, this is the best Terra-set stuff in the Heresy.

I’m making ‘TOD’ sound like it’s some chin-stroking, lore-deep slow-burner going for a ‘literary sci-fi’ spin on the Heresy. It’s really not like that – it’s an action-packed ‘popcorn’ book. The situation here – a small group of disparate personalities with trust issues have to work together when the whole world’s against them – seems an obvious throwback to the violent yet cheesy 80s action movies Graham seems to love so dearly. In fact, the second half of ‘The Outast Dead’ seems like a vaguely Warhammerfied adaptation of some lost 80s blockbuster. I can see the lineup now: Chuck Norris as mystical Atharva (fuck it, it’s the 80s, so give him an incredibly tasteless ‘Native American’ headband), Arnold Schwarzenegger as brooding Severian, Sylvester Stallone as tough guy Tagore, Jean-Claude Van Damme and Dolph Lundgren as twin World Eaters Subha and Asubha, Patrick Swayze as pretty-boy Kiron, a quick cameo from David Hasselhoff as Gythua… and Charlie Sheen (or maybe a young Leonardo DiCaprio) as Kai Zulane. You could even pull in golden-boy everyman Hulk Hogan to play Rogal Dorn. Fuck, now I want to see that movie.

the outsiders dead lol

The thing is, while they’re nowhere near as shallow as in ‘Battle for the Abyss’, the characters here rarely move beyond Legion tropes. You’ve got an arrogant perfectionist Emperor’s Children marksman, a hulking, stoic Death Guard ‘big guy’, a smug yet conflicted Thousand Son psyker, an abrasive and prideful Luna Wolf scout. And of course, the World Eaters are angry berserkers thirsty for blood. However, it’s nice that some efforts are made to subvert the Legion characteristics. The gradually mounting tension between the three World Eaters is nice, an unexpected trait I’d like to have seen built on further. Having the Emperor’s Children and Death Guard warriors’ only real character traits being their strong friendship is kind of great. It’s a fun group of personalities bouncing off each other. I’d even argue that the ‘Legion trope squad’ dynamics here work better than in a later Graham book, ‘Vengeful Spirit’.

Of course, there is one character who I’d say eventually transcends the bold comic-book outlines of the rest of the titular Outcast Dead – and that’s Atharva, the Thousand Sons warrior. His role is so prominent that he has to be viewed as a main character, unlike most of the other Astartes tough guys here. Much like Mhotep in ‘Battle for the Abyss’, Atharva is an extremely powerful mage, to the point that the accusation could be made that he’s a broken character who can do whatever the author wants because magic. While he’s an Athenaean, he also seems to have a good grasp of most other Thousand Sons disciplines when it suits the narrative, and there also seems to be precious little limit to what he can achieve. While flawed, he also has a quick wit and powerful insight so frequently lacking in Ahriman and friends. Perhaps it’s my bitterness over how well-regarded ‘A Thousand Sons’ is as a book, since I always felt it was fairly mediocre, but I really believe Atharva is the best XV Legion character Graham has written. And hey, he’s part of one of the best ‘what the fuck?!’ moments in the book, when he voluntarily cuts off his psychic ability permanently to stop himself from being affected by a pariah. Weird, very weird - and I'm sure it's not a canonical 'possibility' in 40K lore, but who cares? It’s a kind of rad moment.

So what are the problems with ‘The Outcast Dead’? The slow-burn drama of the book’s first half is something I can understand fans disliking; generally HH readers seem to want their books to be a bit more visceral and action-packed than this. I think it’s an invaluable study of Terra in the early years of the Heresy – but I recognise not everyone agrees. It’s when the Crusade Host jailbreak occurs that Graham really gets to the meat – and that meat is pretty damn rare, with the escape sequence itself being some of his best tense combat writing, even though its resolution is somewhat fuzzy.

Another sticking point for a lot of fans is the way ‘The Outcast Dead’ deals with Magnus’ projection to Terra. At the book’s outset, we are in the prelude to Isstvan V (possibly the Massacre has already happened, considering that unreliable lines of astropathic communication are kind of a cornerstone of the narrative). Yet people are talking about how there hasn’t been any word from Prospero for months – but Magnus’ message to Terra was dispatched following his inability to sway Horus on Davin, which was, what, two full years before Isstvan V? Prospero surely was turned into a cinder more than a few months ago. And then – as news reaches Terra of four more Legions’ betrayal – a terrible psychic shockwave blasts the planet, emerging from the Palace, caused by the psychic ‘visit’ to Terra of the Crimson King – something that happened before the Heresy really got underway, but here presented as a present event (even going so far as to intercut Kai’s story with a scene featuring Magnus and Ahriman doing spell prep for the projection, and a scene with the Emperor seeing the g-g-g-g-g-ghostly visitation).

Now, in ‘Wolf Hunt’, Graham’s audio drama sequel to ‘The Outcast Dead’, this apparent timeline snafu is ‘clarified’ with exposition from Malcador himself: of course the Emperor received the message from Magnus before Isstvan III, but that projection caused a terrible calamity with the Webway portal the Emperor was working on, so he needed to nearly-single handedly hold back the ‘shockwave’ for nearly two years before, whoops, some fucker told him a really funny joke and he lost his grip and BLAM, Terra becomes shockwave city. This is also reinforced in ‘The Sigillite’, where it’s implied the Emperor has been fighting to control the Webway portal fallout caused by Magnus for a very long time.

Yet, if this were really the case, and it was the plan for the Imperial leadership to stifle the Webway disaster’s truth all along, it could have been dealt with MUCH more clearly. It really doesn’t seem to add up – sure the psychic shockwave is devastating, but you could argue that having the incredibly significant figurehead of the Emperor absent for so long has caused greater problems. I mean… come on Graham. You can treat us like idiots sometimes, just not all the time. Have some scenes where people belabour the point that the Emperor has been absent too long and with no explanation. Have Malcador drop some dark hints. Have Dorn, or maybe THE EMPEROR HIMSELF – who makes a cameo here, in ‘psychic apparition’ form – allude to this terrible tragedy. Instead, in the words of one powerful psyker, “It’s happening now! It’s happening right now!” 

There are also just too many scenes where people talk about ominous predictions and foretellings regarding SOMETHING THAT ACTUALLY FUCKING HAPPENED TWO YEARS AGO. Why weren’t those Magnus scenes framed as flashbacks? It would only make sense if the big shocking payoff was ‘Surprise, it actually happened years ago!’… but ‘it actually happened years ago’ was a WELL ESTABLISHED ELEMENT THAT EVERYONE ALREADY KNEW FROM THE ORIGINAL TIMELINE!
the outKast dead lol
On my third reading of this book, it feels like Graham either forgot how the timeline went (which is what the message board assbutts would have you believe) or he’s trying to allude to these rather strange changes to the ‘original’ timeline in a very subtle, coquettish way. And frankly – don’t take this as a criticism, because as I’ve said, I love this book – Graham doesn’t do subtlety. At best, this is sloppily written; at worst, the internet assholes were right for once. It feels like something a halfway competent editorial team could have picked up on right away. Maybe it’s unfair to say that; it’s rumoured Graham isn’t the most cooperative with the BL editors, so perhaps their hands were tied.

With all that said, I DON’T CARE THAT MUCH ABOUT THIS EVEN IF IT IS A MISTAKE. Sure, Graham possibly fucked up, and if he tried to clumsily do a stealth retcon and not own his mistake, that’s kind of shitty – but a) we can’t 100% prove that’s the case and b) does it totally ruin the book? I don’t think so at all. It’s background stuff; the real meat of the book is the development of Heresy-era Terra as a place, and the dumb action movie Dirty Dozen shit that works so well.

And what’s the last problem with this fairly great book? Well... it falls apart a little at the end. It seems Graham ends quite a lot of his books with a giant overblown fight scene where all the different plot lines tie up in a conflagration of violent fucking death. If the characters have been enjoyable to spend time with, I get quite invested in these fights – ie ‘Angel Exterminatus’. If I haven’t liked the characters, it just serves to underline how hollow the reading experience has been for me – see ‘Dead Sky Black Sun’ or ‘A Thousand Sons’. ‘The Outcast Dead’ is… kind of in the middle. ‘Big hero death’ moments for Gythua and Kiron seem like the prelude to a big, heartrending ‘kill everyone, let the reader suffer’ ending. And then we get a big hero death for Tagore. It’s brutal, pretty sad, and well handled – he’s a monstrous psychopath, but we’ve spent enough time with him that we’re kind of rooting for him. And then there’s a similar moment for Subha. And Asubha. And Saturnalia, kind of... By now it’s starting to feel like the same death is being repeated again and again in the hopes we have an equally powerful reaction each time. And then we get one for Atharva (well, in a way we get two). And Kai himself, of course. These moments are sometimes separated by only a few pages, and one after the other, they slowly start to lose their power.

And the messy wrap-up of the story that’s going on all around these deaths – that doesn’t help much. A daemon taking on the aspect of the Angel of Death manifests just because. I was aware of the foreshadowing leading up to this in the book, but the payoff seemed confused and utterly gratuitous, and amongst the fucking ocean of murder that’s happening around him, Palladis’ theoretically-maybe-a-bit-cathartic death loses any impact. Who was this character and why did he do the things he did? Graham helpfully has him die sobbing that he’ll finally be with his dead family again, and hopefully that means we won’t think about how one dimensional Palladis turned out to be. But why was the daemon there, and what was its aim? With Graham reducing his BL workload since he works for Riot Games now, it seems possible we’ll never see that storyline given a satisfying ending.

The last bloody payoff for Kai – realising his vision is in fact a foretelling of the Horus/Emperor duel – is a great moment. And Graham gets to write about one of the most important scenes in the 40K fiction – though this is a vision, so BL could still fuck around and change the way things play out when the books actually deal with this. I’m not sure how I feel about the Emperor knowing and apparently embracing his ‘death’ as an unchangeable inevitable fact at this point in the Heresy, since it doesn’t really sit comfortably with how I’ve come to view the Emperor – but I guess maybe we’ll see how ‘Master of Mankind’ deals with this.


He may neglect to service the fans in quite the way they want, but Graham is still giving us some great moments. TOD feels like Graham looked at ‘Blood Games’, ‘Battle for the Abyss’ and ‘Nemesis’, gauged exactly what was cool about them and what was a drag, and put the cool stuff together in one gloriously illogical package. It’s a heck of a read. Vital to the ‘macro-view’ of the Horus Heresy? Not at all; the key mainline plot points can be summarised in a paragraph. But it’s one of my ‘secret favourite’ Heresy books, and one I feel is wildly underrated. 8/10

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

Thursday 3 March 2016

Short Fiction Round-Up Volume 3: "Vorax" (Matt Farrer), "Luna Mendax" (Graham McNeill), "The Gates of Terra" (Nick Kyme)

Coming to you this time, three stories with a unifying theme: they all take place within the yellow light of Sol, though none are on Terra’s holy ground (well, as far as I know… jury’s out on the last one) after the outbreak of the Heresy. While this theme unifies them, the stories, characters and quality are all varied. I thought it’d be cool to do this themed roundup as the recent Weekender featured an announcement that the HH narrative will be moving definitively into the Solar System Campaign which leads into the Siege of Terra. Seems premature to me, but BL know what they’re doing… right??



Vorax by Matthew Farrer: Before ‘Cybernetica’ delivered on the promise of more, it seemed for a while like the Horus Heresy series had straight up forgot about Mars. (Nowadays everybody wanna talk, like they got somethin’ to say…) All these stories of Space Marines (mostly from the Shattered Legions) having desperate battles in the far corners of the galaxy when there was already a Traitor stronghold on Terra’s doorstep apparently going ignored. ‘Vorax’ was no more than a tidbit – an Advent Calendar Quick Read that in some ways serves only as a glorified advert for an expensive resin model made by Forge World. Yet somehow, it manages to be one of the best Heresy stories BL has put out in recent years. I’d compare it to Farrer’s seminal ‘After Desh’ea’ in the way it arouses my interest in a faction I’ve often found boring and one-note. I don’t wanna say that in its few pages, ‘Vorax’ is “better” than Graham’s whole ‘Mechanicum’ book was at showing scrapcode corruption and the madness that reigns after Mars declares for Kelbor-Hal… but… Well, I seem to already have said it, don’t I?

The story of ‘Vorax’ is rather basic and in fact can be summed up in a sentence. On the Ring of Iron, the Mechanicum traitor Ratiomancer Rhaal torments loyalist Enginseer Arrys, but is interrupted by some Vorax automata, who horribly murder him. The end. (Spoilers.) But like most of these Quick Reads, the story isn’t the appeal, it’s the way the authors can deepen and augment the background to this huge conflict. Farrer is one of the best in BL at showing us a new side to old, boring scenarios. Plus, homeboy can write – his flashy yet somehow terse style, florid in dialogue but brutal in combat, is one of my favourites after Dan Abnett. Here, he excels in showing the details of physical change wrought in Mechanicum operatives by the Mars scrapcode and their embrace of Kelbor-Hal’s new regime. Disturbing and horror-influenced, but somehow more believable than a lot of the more ‘gross’ stuff in HH. He also manages to tell us the current state of the Mars conflict and its blockade in subtle ways, making me wish for more of this from Farrer – a novella at least, or several more Quick Reads – to flesh out the Ring of Iron conflict. Still, I think any stories on this subject would be welcome, regardless of the writer – it really seems like a rich area that the series hasn’t mined yet.

In a short story like this characterisation often has to be done using broad strokes and clichés. Yet Farrer gives Rhaal a distinct and convincingly unhinged voice – it’s a very different approach from the dispassionate, brusque canting of Rob Sanders’ Dark Mechanicum creations. I’ve grown to enjoy Rob’s work in that area but this is still my preferred portrayal of Martian insanity and evil. Importantly, the Vorax themselves are a terrifying force of nature, and it’s a shame that as far as I know they haven’t shown up in any other Heresy work to date.
Sadly, the main problem with Vorax is that it’s so bloody short, and that its nasty, brutish ending makes it seem more like a prelude to a longer work than a self-contained narrative. I can only hope… but considering how infrequently Matt’s stories appear, it seems unlikely. For those who want more evil Mechanicum stuff from Matt, his novella ‘The Inheritor King’ from the Sabbat Crusade anthology also deals with corrupt machines, though in a very different way. For those who just want more Heresy stories from this guy, well, I’m right there with you. 9/10



Luna Mendax by Graham McNeill: At first published only in an event-exclusive anthology (which I was lucky enough to get my hands on), ‘Luna Mendax’ is an important chapter in the Garviel Loken story. Luckily, BL have finally put it out as an eBook, something they probably should have done in tandem with the release of ‘Vengeful Spirit’, since it’s an explicit prequel to that book. But oh well, since it’s out, it seems petty to complain.

‘Luna Mendax’ sees Graham McNeill take over as the writer for Loken for the first time since ‘False Gods’. Ben Counter may not have changed Garvi too much, but James Swallow made him fully insane and delusional, giving him the mantle of ‘Cerberus’ for his rather unsurprising return from the grave in ‘Garro: Legion of One’. Then John French took Loken on with ‘Grey Angel’, writing his shattered confidence well but involving him in a rather strange Caliban-centred plot hole which may or may not ever get a satisfying resolution.

When we meet Loken he’s working to build a beautiful garden, in a deserted hab-dome on Luna. Yeah, it’s a bit of a cliché for an old warrior to be working in a garden and musing on the nature of peace, an easy shorthand for the fact Loken is tired of war and wants to, well, retire. But after that slightly annoying intro, ‘Luna Mendax’ becomes a nice curiosity, an enjoyable HH story for those who don’t insist on their BL material brimming with violence, ichor and innards. Not only does it fill in the gaps between ‘Grey Angel’ and ‘Vengeful Spirit’, it also fills in the gaps after ‘Legion of One’, and that’s appreciated. The mission to Caliban in ‘Grey Angel’ is discussed at length, but the wilfully obscure nature of Loken’s findings are passed over, which is probably a smart decision. Graham also dials back the mad frothing of the ‘Cerberus’ insanity to show a more realistic portrayal of a warrior recovering from a deeply traumatic event which left pretty much everyone he had ever known either dead or his sworn enemy.

Loken’s memories are a mess, which gives Graham an opportunity for several flashbacks. These emphasise one of the things I like most about Graham’s writing: he really loves ‘Horus Rising’ and is unashamed of showing it. This writing showed a marked improvement in characters established in that first novel. It also gives Graham a chance to press ‘reset’ on the character of Loken and have him revert to his pre-Isstvan III self as his memories come flooding back. No more screaming insaniac, no more borderline-catatonic PTSD victim. 

Perhaps that’s a little disingenuous, throwing away other authors’ work on this central character, but I think it worked well to have the ‘old’ Loken back for ‘Vengeful Spirit’. And, yeah, it helps that I like Loken a lot. While Garro has reacted to the upheaval of the Heresy with explorations of religion and worship of the Emperor, Loken seems to be walking a more difficult path with less certainty in the answers, and that’s part of what makes him the ‘Grey Knight’ I like most (well, after Varren).

Lastly, it also sets up one of the weirder arcs in ‘Vengeful Spirit’, if I recall right – Torgaddon’s soul is devoured or trapped by a daemon, which ends up inhabiting Grael Noctua’s body, and I guess this is him asking Loken for help? Man, I hope that once gets as crazy a payoff as the setup seems to promise.

If there’s any complain I can level at ‘Luna Mendax’ – apart from the kind of lame opening – is that I would certainly have appreciated more of an insight into how Loken sees Malcador and Garro. It’s odd how Garro and Loken weirdly never seem to be in the same place at the same time since the Heresy started (not while Loken’s sane, anyway). These two squaring off, or maybe just fighting back to back, is something I’m really looking forward to.

My favourite Heresy stories are often the ones which have little in the way of combat, focusing instead on exploration of characters. I’d take this moving, elegant story over the similarly structured – but in my opinion, hugely overrated – ‘Last Church’ any day. 8/10



The Gates of Terra by Nick Kyme: The last of our three Sol system stories begins strong with a Malcador/Dorn discussion that, well, doesn’t suck. Very mysterious; they’re discussing the inevitability of Horus reaching the walls, the Edict of Nikea, and the importance of using every weapon available to them, even ones they must keep from the Emperor himself. Impressive, eh? As it starts to get interesting, the narrative shifts to… Arcadese. Remember him? The Ultramarine from ‘Forgotten Sons’. As a heavily augmented wounded veteran, dealing with feelings of obsolescence and a creeping suspicion his Legion have abandoned him, I found Arcadese a fairly interesting character. We last saw him leaving the dying planet Bastion after the failure of his diplomatic mission there, swearing to avenge his friend Heka’tan of the Salamanders, and to kill as many Traitors as he could before death claimed him. So what’s he up to now?

Battling a strange, indefinable feeling of wrongness – as if recovering from a head wound – Arcadese finds himself in a besieged fortress helping to hold off the full vanguard of Horus’ armada, including the grim monolith of the Vengeful Spirit. To make matters worse, in the sky Arcadese can see… Terra. That’s right, the war has come to the heart of the Imperium already. Arcadese is on an orbital station in the Ardent Reef, and he must hold as many of these ships off as he can. The situation is hella grim and with World Eater drop-troops and their daemon allies right at the fortress door, the Ultramarine must prepare to make the ultimate sacrifice, knowing it will never be enough to stop Horus.

BUT WAIT. As Arcadese dies, it’s revealed the whole thing was a simulation, psychically implanted by Librarians working at the behest of Malcador and Dorn (hence the conversation in the beginning). The Siege isn’t happening yet, dummy! The war is definitely a little further along here than we’ve gotten in the main novels’ ‘timeline’, since the Warmaster’s attack is considered to be imminent and the Imperium has knowledge that daemonic opponents will most likely be faced.

Honestly, I sort of love this weird twist ending, though the justification for it is flimsy at best. The ridiculousness of using this kind of intensive training rather than traditional simulation runs is handwaved away (in fact Malcador literally says there’s “no time” for that discussion). It hardly seems the most efficient way for the Astartes of Terra to prepare. And putting it into practice for such a relatively small group of Marines, especially one including a warrior of dubious effectiveness and stability like Arcadese? I’d like to have a few of these plot holes filled in, but there are aspects to ‘Gates of Terra’ which make me think it’s a really cool idea. Maybe this ‘battle-conditioning’ will just be used for the leaders of the forces who will be sacrificed at the various ‘waypoints’ before Terra can be reached… or, maybe we’ll never fucking hear about it again, like so many cool ideas floated in short stories. (Remember when the World Eaters went to dig through the ruins of Prospero? Apparently BL wants to act like this never happened.)

Any Malcador story will give you a few juicy morsels of information about the future of his shadowy network of underlings, and this is no exception. Another of Malcador’s Astartes, the Librarian Umojen, could be another potential Grey Knight. Then again, it’s revealed here that there are hundreds of these loyal Astartes being run through the psyker-induced simulation runs, from many different Legions, and each of the ‘trainees’ are overseen by Librarians of diverse Legions as well. This puts Malcador’s pool of potential Grey Knights at levels so high that it seems pointless to even have a conversation about Grandmaster identities.

This was apparently first published in French as part of the French Games Day 2012 Chapbook and, well, at times it seems like there’s been some Babelfish use here in preparing the English version. One character is referred to as ‘Lieutenant’ throughout and I’m not sure if this is because Arcadese admits to not knowing the character’s name – though he feels he should – or if it’s just been translated BACK into English from French and some weird shit has gone on with the phrasing. “Lieutenant had vanished from sight in the hellstorm” surely would read better as “The lieutenant (or ‘The nameless lieutenant’, or ‘The mysterious lieutenant’) had vanished from sight in the hellstorm.” This shit does make a difference, people, and since Nick Kyme also works for Black Library as an editor, you’d expect it to be picked up. Likewise, some of the sentences seem very terse, even to the point that words seem to be missing, and again, I’m not sure if this is intended to show Arcadese’s brusque manner or just a fuckup in translation. And sometimes words are there which shouldn’t be: ie the “cracked view-screen screen” mentioned in passing.

On my first readthrough, I felt pretty enraged that the Siege of Terra, even the prelude to it, was being introduced in such an off-hand way, in a fairly mediocre story. I went into my second reading of the story knowing that the apparent Siege was really a red herring, which made it easier to swallow, though it doesn’t get any less bland. There are some moments of ‘pretty okay’, maybe even ‘great’ void combat here, but Kyme’s characterisation of Arcadese here doesn’t really add anything new to an UItramarine I’d actually found pretty interesting previously. Add to that the fact that most of the combat sequences had me close to yawning – well, I’m far from proclaiming this a classic. However, I really like the direction hinted at in the ending, and while I’m not particularly bothered with finding out what happens to Arcadese specifically, I do want to know where this particular storyline goes. And as a “Fuck what you just read, it was all a simulation” moment, I’d take this over ‘Rules of Engagement’ for sure. 6/10

So there you go. Three stories about the Sol system. I guess we'll be seeing stuff like this a lot more in the next few years as the Legions begin their march back to ‘where it all began’. We’ll see how that turns out.

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.