Wednesday, 4 June 2014

"Deliverance Lost" by Gav Thorpe

For the eighteenth book in the HH series, Black Library turned its attentions to a Legion which is something of a 'cult favourite', but often seems to not get the same 'push' as some other Space Marine armies we won't name here. Here we go with the first HH Raven Guard novel.

Man Corax is pretty cool.
The book begins with a recap of 'Raven's Flight' and 'The Face Of Treachery', as the Raven Guard escape Isstvan (but I do recommend reading those short stories again if you can, before you start this one - and the Isstvan scene in 'The First Heretic' might not be bad to revisit, either.) There's a great moment where Corax reflects on his confrontation with Kurze and notes that their upbringings could have been much more alike, if not for fate, so Corax is lucky not to have turned out like Night Haunter. It's nice that he's aware of his relatively privileged past.

I didn't know much about the Raven Guard before I started 'Deliverance Lost'. Remember, "my" edition was 2nd Edition, so the universe was a lot... goofier back then. All I knew is that their home fortress had basements full of hideous mutants for some reason, and that their Primarch Corax survived the Heresy, only to go a bit mental and disappear off into the void, leaving with only the word "Nevermore..." Even 11-year-old-me rolled his eyes at THAT shit.

However, this really bare-bones 'fluff' has been fleshed out a lot in the intervening two decades or so. There is certainly plenty of Raven Guard lore here to sink your teeth into. Early on, it becomes obvious the Raven Guard are a 'stealth' Legion. Of course, an army where even your lightest troop types are much bulkier than a standard full-grown human will need some creative thinking in order to be light on their feet. So they use guerilla tactics, striking hard and fast, and retreating before their foes are able to counter-attack. Then they find another weak point somewhere else, and strike again. Their way of warmaking is necessarily bolstered by a lot of tech innovations other Legions don't have access to (or don't care to make use of). For example, the Raven Guard ships are tricked out with 'reflex shields' which make them practically invisible to enemy scanners. However, when this is active, the ships have almost no physical defense against attack. This technology becomes useful in the torturously slow high-tension escape from the Isstvan system, a masterfully handled sequence.

There are other interesting factors in the Raven Guard's cultural identity too. Unlike many of their brother Legions, the XIX are established as very austere warriors, likely influenced by the prison-moon, no-frills culture of its Deliverance-born soldiers. No Ultramarines ceremony or Emperor's Children flashiness for them.

But the Legion is in a pretty dire state. At this time, only 4,000 Raven Guard remain, less than 3,000 of them being Isstvan veterans. Considering the Legion was over 80,000 strong before Isstvan, this is pretty fucking horrendous. (I guess this doesn't take into account the scattered Raven Guard who didn't make it to Isstvan, or the ones who made it off-world separate from Corax's force.) Also, the survivors of Isstvan obviously share the bond of that terrible experience, which leads to the Deliverance garrison feeling alienated and guilty. It's a nice touch but not one that is developed particularly interestingly in this book. Agapito and Branne's conversation about Isstvan's horrors, or rather Agapito's refusal to talk about them, is another well-handled moment - an Astartes who was quick to boast about his exploits and combat successes before, now seems ashamed of his survival. But apart from that, this is just a background factor, not a real threat that is actually causing divisions in the Legion.

Corax is arguably the main character of 'Deliverance Lost', so we get plenty of Primarch-shadowing here. Left to reflect, Corax thinks on his past relationship with Horus - apparently they never got on. Corax felt he was an arrogant glory-hunter. He also thinks about the consequences of his actions during the Isstvan fight. Corax chastistes himself for being reckless and breaking from his sons to fight Lorgar. He swears he won't have an 'emotive response' like that again. Corax isn't a Primarch who gets all angsty when he considers the end of the Great Crusade - we find he had always accepted it would happen eventually and he would have been happy to sit in some apartment somewhere, writing political treatises or erotic thrillers. I really like this key quote from Corax: "We have no room for hope. We plan and we act. Hope is for dreamers and poets. We have our will and our weapons and we shall dictate our own fate." We also get frequent flashbacks to Corax's time leading the rebellion against the prison overseers on Deliverance (Lycaeus, at the time). They're a nice insight into his character, and also I guess they provide some action for readers who hate all the boring talking and need some FITES. In the course of the 'fleshing out' of Corax, we also get some of the best writing in the series on the subject of what it's like for a Primarch to come out of their stasis pod suddenly cut off from their 'father'. Disconcerted and alone, within seconds of finding himself on Deliverance, Corax is fighting a brutal 'overseer' and protecting defenseless prisoners, so he obviously got to Deliverance with his value system at least partly formed.

Early in the book, without much fanfare, the narrative suddenly switches to our primary antagonist: the Alpha Legion. First of all, we get some stuff from Alpharius' viewpoint. He's on the Vengeful Spirit, being dressed down by Horus for his mysterious tactics. ('Mysterious Tactics' - title of Alpharius' autobiography, I guarantee it.) Some nice stuff here along the lines of "you've changed bro, I don't even know you anymore!!!", as well as the setup for our book's plot: the Raven Guard have been infiltrated by the XX Legion. The dialogue isn't brilliant but it's not bad either, and at least it moves the plot along well (I feel like Primarch-to-Primarch conversations are the hardest to "get right"). This scene, and its aftermath, makes it clear that Horus and his commanders don't trust the Alpha Legion at all. In fact, they are ready to move against Lupercal's 'youngest' brother at the slightest provocation... but for now, Alpharius is a useful resource, despite his schemes. Back on Alpharius' flagship, the Primarch meets with his ambassador to the Cabal, some freaky lil alien dude. From the beginning we can see that Alpharius' relationship with the Cabal is strained to say the least; there's not much trust on either side. We also discover that Omegon is on Kiavahr (the planet which Deliverance is a satellite of) ready to provoke unrest and rebellion.

I am a huge Alpha Legion fan so I treasure the Alpha Legion lore which is casually dropped for us here - that the infiltrating Astartes, who all go by the designation 'Alpharius', have their real names wiped from their memories while undercover; that they still use Librarians, despite Nikaea's ruling; and perhaps most interesting, the mindset of an infiltrator - what it's like for one marine to take on another Legion's identity. The portrayal of the Alpha Legion in 'Deliverance Lost' is frequently criticised, but I think it's invaluable in establishing Alpharius and Omegon as distinct characters. Alpharius the worrier, preoccupied about the thousand deaths that await him if any of his schemes fail, haunted by the "truth" of the Acuity; and Omegon the field operative, calm, callous, efficient. Of course, they share more traits than they differ in. But I hope they continue to grow as their own characters; I'm really very anxious to see which author will handle them next. Moreover, 'Alpharius' is an interesting character(s); it's cool to see the frosty, cynical outlook of the XX Legion contrasted with the more humanitarian Raven Guard. And while the Alpha Legion infiltrators are pretty calm under pressure, it's an unenviable position they're in: isolated from their brothers, surrounded by the enemy, no hope of rescue if they fuck up. This leads to some awkward situations which the operatives extricate themselves from quite skillfully.

As for the Raven Guard characters, I feel they are a little bland and dour, but that actually seems quite fitting considering the nature of their Legion culture, as well as the horrors they've witnessed. The deployment here of the standard Black Library fallback "taciturn = stoic" could seem a bit lazy to a cynical reader, but I'm going to say it works this time. It is a bit of a problem in some contexts: When the identities of the fake Raven Guard are revealed, they turn out to be fairly peripheral characters; one is just some asshole who's done nothing "onscreen" but make an awkward joke to Corax in passing. Worse, one of them is actually one of Corax's most trusted commanders, but he's not really been fleshed out before this point, so you'd be forgiven for thinking "who?" at the big Reveal moment. Faring a bit better is one of the only human characters, Valerius, the Therion officer (the Imperial Army of Deliverance, I guess) whose visions prompted Corax's rescue. He's an interesting character: a vain, paranoid asshole, but a Loyalist one, who cares deeply and genuinely about the Legion he fights with.

A sequence here I feel gets unfairly criticised is the 'labyrinth navigation' Corax must mastermind to retrieve his dad's gene-tech is a nice piece of high-tension plotting. Some feel this is too 'videogamey', but that doesn't really put me off (I'd rather see a blatant 'adventure/puzzle game tribute' than some boring 'huge Prince Of Persia boss battle' ripoff). This sequence also shows us Corax's mettle. He may be a more humanitarian, conscientious and all-round courteous Primarch than, say, Night Haunter or Perturabo, but under the social niceties, there's a cold bastard who's very willing to sacrifice his own men if he feels the objective is worthwhile. Not that dissimilar from the Lord of the 4th, then.

Having said that, I felt that 'Alpharius' starting to feel a kinship and rapport with his 'squadmates' is perhaps a little heavy-handed. Surely a specialist trusted to a 'deep cover' mission of this magnitude would be prepared to squash emotions like this? Perhaps it's because 'Alpharius' is a well-rounded character with doubts and flaws that he also seems like a shit operative. I mean, getting your feelings hurt when the Loyalists you're infiltrating talk shit about Horus? Did you think you were infiltrating a princess' tea party dawg? Then again, later there's a really nice 'Alpharius' moment where he encounters Word Bearer Gal Vorbak warriors and is overcome with disgust, so it's clear the Alpha Legion isn't too psyched about the behaviour of its 'allies' either.

So the reward for this trek is the by-now-familiar laboratory where the Primarchs were created, and the genetic material that Corax needed, apparently bringing with it the ability to rebuild a broken Legion in a fraction of the time it should take. Corax thinks they can take advantage of the power and purity of this new genetic source material to greatly improve the chances of successful implantation and decrease the time it takes for a Legionary to be 'formed' - from several years, to a matter of months. All very well until you start thinking about how the Raven Guard will be going into battle using soldiers who were, until very recently, pre-adolescent boys. I guess Corax is prepared for a drastic increase in fart jokes and attempts to emulate wrestling moves on the frontlines. With this dramatic rise in the stakes, Part I of the book abruptly ends.

Part II begins similarly abruptly, with no indication of how long has elapsed, but the Raven Guard are back on Deliverance. They waste no time in shaking things up, immediately enacting the Edict of Dissolution and rounding all their Remembrancers up for return to Terra so they can be 'debriefed'. (I really like that Gav put a scene about this in here, I'd always wondered what putting that into practice would actually involve). There's also an interesting moment where it seems a Word Bearers Chaplain has been seconded to the Raven Guard to ensure Nikaea's edict is followed. Corax goes HAM on that hoe, first verbally excoriating him and his Legion, then executing him out of hand. A nice contrast to Guilliman's much more 'Geneva Convention' treatment of a captive Word Bearer in 'Unremembered Empire'.

Let me not forget the Raven Guard Apothecary, Vincente Sixx. As in, Vince Neil and Nikki Sixx of Motley Crue. FUCK YOU FOR THAT SHIT GAV! He's a good character though. It's revealed at this time that only seven Raven Guard Apothecaries survived the Isstvan massacre; Sixx has seniority, so he's the Chief Apothecary of a Legion by default. No pressure.

ARE YOU READY TO ROCK TONIGHT, DELIVERANCE??
We get some nice stuff for the 40K 'tech nerds' as well, including an early showing of 'Vengeance' bolter rounds and some fluff on how the Traitors were so successful - with relatively little loss - against an enemy who was armoured and armed to the same standard as they were. Another nice bit of fan-service is when the Raven Guard are presented with some of the very first Mark VI 'Corvus' power armour suits, the style they're most associated with in 'modern' 40k, and their slightly miffed reaction. "What, you gave us these 'beakie' suits because our Legion's named after a bird? Rude." And that part where Sixx complains about the disparities between all the Primarch gene-codes - well, damn, that's full of stuff to geek out over.

I really like the sections of the book which are concerned with character development and increasing the 'fluff' for the Legions involved, but as things start hotting up (like, two-thirds of the way through the book) part of me thinks "thank fuck for that". Omegon's gambit doesn't disappoint either - a well-written, edge-of-the-seat sequence which feels like the culmination of all the 'Alpharius' parts in the book, plus the tension of a 'casino heist' scene, right up to the bloody conclusion. (Also - the Door code for the gene-see storage unit is 'peta-orpheus-epsilon'. Most obviously this is a reference to Poe, that sad motherfucker who wrote a poem called 'The Raven', but could it also be a reference to Jack D. Ripper's mantra in 'Doctor Strangelove'? Maybe that's a bit too 'outside'.) So... the error that left the Raven Guard bolstered with horrible mutants, the error that haunts Corax for the rest of his days, isn't really his fault. That's some tragic shit. I think Alpharius owes him a phonecall at this point. "LOL IT WAS ME BRO, I WAS IN UR BASE, CORRUPTIN UR GENE MATERIAL. U SEEM MAD THO?"

We have a nice little 'wind-down' sequence where the Raven Guard look forward to - No, wait, there's still an entire military operation here, just over 10 pages, where they destroy an Emperor's Children base. The Perfect Fortress is an Emperor's Children installation on a planet called Narsis. As in narcissist. FUCK YOU GAV!! A bit strange this plot strand was picked up so late in the book, and perhaps cynical readers would feel BL looked at Gav's manuscript, said THERE'S NOT ENOUGH SHOOTBANGS, and made him tack this on. But I did enjoy it, and it's really the only time in the whole book where we see Corax in no-holds-barred combat, fucking dudes up.

I love books with this 'Empire Strikes Back' ending style, as I've said before. With Fabius and Alpharius both working on the Primarch gene material, and the Raven Guard halting their over-ambitious Legion rebuilding, it's shit times for the good guys. And yet their spirit is unbroken. It's an unfair comparison, as they benefit greatly from their Primarch's presence, but the XIX really seem to have a much healthier attitude than the surviving Salamanders and Iron Hands we've seen scattered through the post-Isstvan books. And as for the antagonists... I love all this internal suberfuge in the XX Legion; shit really feels like Smiley's Circus except with genetic superhumans rather than effete public school voyeurs. I get the feeling even Alpharius himself doesn't necessarily understand all the shit happening in his name. That last scene tho!! WHAT IS OMEGON DOING YO?! 'The Serpent Beneath' made it clear (as clear as things can ever be with the 20th) that the twin Primarchs don't necessary share an agenda anymore, let alone methods. Omegon's 'plain, unadorned' suit of mysterious "other" armour in that novella does make me think that perhaps the Knights Errant could be getting a new recruit sometime soon, or would that be too insane?? The fact their customary sigil, the Hydra, is generally depicted as having three heads - well, that makes me even more suspicious: Could there actually be a THIRD brother? It's doubtful, but DUDE I DON'T EVEN KNOW ANYMORE.

Through the series I've always like the books which give us an inordinate amount of time to just hang out with a Primarch or Legion and get to know them. 'The First Heretic' is really the king of this, and 'Scars' isn't far behind. 'Horus Rising' and 'Prospero Burns' too, of course, and I suppose you could argue for 'Fear To Tread' or 'A Thousand Sons' as well. I found 'Deliverance Lost' to be a worthy addition to this group of HH books. Not only did it provide a nice insight into a pretty neglected Legion, it answered some "what have they been DOING all this time?" concerns, AND we got some nice Alpha Legion stuff. I really don't see why some people violently hate on this book so much. Perhaps they don't like Gav's style (it is quite dry), perhaps they were disappointed at the lack of action, perhaps they didn't like the character development the way I did, or perhaps it was because "the series has stalled now and Black Library aren't pushing it forward 'cause they just want the $$$!!!!!" I mean... what's with those dudes? Do they want the Siege Of Terra to be over and done with by book 10? Anyway. It's not just the 'escape to Terra' storyline that reminds me of 'Flight Of The Eisenstein'. It's the fact that the story is fast-paced and compellingly told. The dialogue may be a little clumsy, and the characterisation made with broad strokes, but it's still a great yarn. I am happy to give this 8/10 and I hope that re-reading it continues to pleasantly surprise me each time, I always seem to forget that it's a good one. I also hope they keep giving Gav the Raven Guard stories, novels and novellas to write; seems he's got a real kinship with this Legion.

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

Saturday, 3 May 2014

Book One: Betrayal (Forge World publication)

With feelings of guilt and self-hatred, I bought this from Forge World for £70 (plus P&P). After paying large amounts of money for the Collectors Edition of 'Visions Of Heresy' (by no definition worth it) and 'Macragge's Honour' (probably about halfway worth it), I was quite cautious and held off buying it for quite awhile. But... I'd finished 'Scars' ages ago, and it was over a month before 'Vengeful Spirit' would come out, so... I decided I NEEDED MORE HERESY STUFF. Yes, I'm aware this is kind of compulsive behaviour.
GET A LOOK AT THIS SHIT
I'm very pleased with this purchase. First of all (not that this really matters) the book is gorgeous. It's a full-colour, leather-bound 400 page monstrosity with hefty corner guards and a big fabric bookmark. You get several highly detailed pictures of Legion armour with their colour schemes at various points of their military careers, some of them even pre-Crusade. Did you know what the Dusk Raiders looked like before Mortarion reshaped them into the Death Guard? I sure didn't.
This is how you add pictures of minis, you make them look like actual paintings.
The layout is absolutely beautiful, the pages are the same cracked-parchment colour as the 'Visions Of Heresy' book, and also have the same deep red border full of High Gothic (I think?) text. My (minor) first complaint here is that a lot of the page layouts are only half text or sometimes closer to 25% text with a lot of the lower half of the page taken up by a sepia-tinted, bleached-out photo of Forge World minis in frustratingly amazing 'Isstvan III' style terrain. I don't dispute the photos need to be there (Forge World gots to get that PAPER, plus they are amazing minis) but I feel they didn't need to be so processed to look like ageing, yellowed photographs of a smoky warzone. In fact I feel they could have made them a lot stronger, and have them as full-colour like all the other pictures in this book.
...and the bottom half of this layout is how minis are shown far too often in 'Betrayal'.

It feels like maybe the Forge World Horus Heresy Range had only a few models available at the time of this book being put together (MKII, MK III and MKIV tactical squads; Contemptor Dreadnoughts... and of course the Forge World obligatory TANKS AND TITANS). So you do tend to see photos of the same 'units' again and again. This is Forge World though so the miniatures themselves are fucking beautiful.

So the book looks wonderful, how about the content? Nothing worse than presentation being excellent and substance being completely absent. Luckily, 'Betrayal' is excellent and has some great, substantial content. The first half of the book is dedicated to background and the second half is for rules. Of course, the background part was my absolute favourite. We open with a historical overview of the Age Of Strife and the Emperor's unification of Terra. Then in much more detail we learn of the Space Marine Legions and the creation (and 'dispersal') of the Primarchs, the Great Crusade, and the Seeds Of Treachery that led to the, well, Betrayal of this book's title. After this, we have a lengthy section on each of the Legiones Astartes this book focuses on: the Sons Of Horus, the Emperor's Children, the World Eaters and the Death Guard. We get about 20 pages for each Legion.
Each Legion gets several full page spreads like this, concerning the subtly different armours worn through their history.
I'm a big, big fan of the Horus Heresy novel series and stuff about the Primarchs in particular so I was expecting a lot of this to be familiar to me. But no. Alan Bligh writes with skill and enthusiasm about the 'first four' Traitor Legions and while you already know the gist of it, there's lots of fresh insight, background and characteristics here for these four very distinct Legions (in fact, to use a pet hate of mine, there's more material here on the Death Guard than there has been in the whole of the series so far). As well as an overview of their Unification, Crusade and pre-Isstvan history, you get a section some 'Exemplary Battles' of each Legion, in which their principles of warfare are demonstrated and you get to marvel at the Primarch's genius (yeah, even Angron a little bit).

Here's the only real problem with this part of the book. There are a lot of typos, mostly grammatical, but a few spelling errors. They didn't ruin my enjoyment of this book but they reinforced that Games Workshop, Black Library and Forge World all seem to view copy editing as something completely optional and not worth spending a lot of time on. But garbled sentence structure doesn't stop something from being good (I better hope that's true). The only thing that came close to annoying me was the frequent use of the word 'panoply' - it felt like this was being used once per page at some points. But hey, as a result I LEARNED A NEW WORD, so who am I to complain?

When I looked into buying this, many of the reviews I read skipped over the first section and focused on the rulebook part. This reminded me that many people are fans of Warhammer 40,000 as a game rather than fans of the Horus Heresy novels. After reading the 'fluff compendium' first half of the book, I was in the mood to read through this whole thing in its entirety but my resolve to do this quickly disappeared as I realised you can't power through a rulebook the same way you can read a novel. In fact by the time I had read about 20 pages of the rules I was pretty bored and started just skimming through.
If you want to recreate the battle of Isstvan III as a tabletop campaign, perhaps you could use an INSANELY FUCKING DETAILED AERIAL PHOTOGRAPH OF THE DEPLOYMENT ZONES?? JEEEZ GUYS
However, I do still have a bit of interest left over for 40K rules and there were some really great ones which further added to the character of these four Legions and showed how you can easily translate their dogma and fighting style into actual working rules:


  • Due to their bitter pride, the Sons of Horus can't benefit from their allies' Warlord traits... but, if they outnumber their enemies in close combat at the end of a fight, they can all attack again - reflecting that very few opponents can withstand a coordinated assault from a large amount of 16th Legion troops.
  • World Eaters get bonuses for wiping out units in close combats and must always consolidate towards their enemies (I found their special rules the least imaginative, though, but what can you do with Angron's mob except force them to run towards the enemy screaming?)
  • Emperor's Children always have to issue or accept Challenges if possible, and if their champion loses, the unit gets an additional -1 to Leadership tests thanks to the blow to their Legion's pride. To reflect their propensity for fast-moving assaults, they get bonuses when Running or making Sweeping Advances.
  • Death Guard on the other hand are given a -1 penalty when making Sweeping Advances, but to offset this, they're immune to Fear and Pinning, and they get bonuses when making Difficult or Dangerous Terrain checks. A shelled-out wasteland full of toxic waste is like a day at the beach for these guys, after all.


But that's not all, each Legion has access to unique units, like the World Eaters' Butchers Nails-crazed Rampager squads, given close-quarters weaponry influenced by the gladiatorial culture of their Legion. Some of these units seemed a little bit dull (like the Justaerin Terminators, I mean you gotta put em in there, but it seems like you're paying way more for a much smaller unit of Terminators with WS 5 and Ld 9). And of course, Forge World makes amazing (and amazingly expensive) models for all these specialist units.

Before any of this, though, there's the 30K era 'Legion Army List' which all your HH-era armies are to be based on. There are of course similarities to the Space Marine and (more obviously) Chaos Space Marine current codexes. But a lot of it is quite different to how the Codex Astartes dictates you set up the bomb. Makes sense, since Guilliman hadn't written that shit yet. There are small but significant differences in here - in 30k, if you want a squad of less than 10 Astartes it's gonna have to be a Support Squad and all of them will be carrying a Special Weapon. Then we have stuff like the 'Destroyer' units which use borderline 'illegal' weapon loadouts - guns which leave battlefields as irradiated, burned-out wastelands (well, even more so than before, anyway - this is the Warhammer universe we're talking about, everywhere's kind of fucked). I think this was my absolute favourite unit in the list, perhaps I'm biased as I've really enjoyed Destroyer appearances in the fiction series. (The short story 'Distant Echoes Of Old Night' features a Destroyer unit as its main characters, and AD-B did an excellent portrayal of a Destroyer in 'Betrayer'.)
There are statlines and special rules for several special characters who've never seen print before, including a Death Guard loyalist I hope we see more of in the 'proper' series.

The target audience for this book is the full-time, dedicated hobbyist, the person who has the disposable income to drop almost £80 (including P&P) on a rulebook. This person should be both a Horus Heresy novel series fanatic, and someone who actively collects, paints and plays 40K Space Marine armies. I don't really fit with many of these criteria. However, I'm certainly going to buy 'Book II: Massacre' and, since the forthcoming 'Extinction' features the Alpha Legion and Raven Guard, it's likely I'll buy that as well. Do I think these are worth their exorbitant price? No, but they're closer to "worth it" than some of the stuff GW has fucked me with, and that counts for something.

I give this 8/10 (docked from a perfect 10 for the hideous price, but I can't stay mad).

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

Sunday, 13 April 2014

"Freedom will be bought with blood."

Visitors to the Black Library recently will have seen the following image beckoning them to click on it:


"Falling black feathers?" HH fans might say. "Well, unless that's a continuation of the story of that rascally Prince Of Crows - and Aaron would have certainly told us something if that were the case - then that must be something to do with those cussed ornery birds in the Raven Guard."

Further investigation will reveal a banner saying 'FREEDOM WILL BE BOUGHT WITH BLOOD" and featuring this Beatle-esque chap looking glum:

why do u h8 me tho
And, if you watch the Youtube clip on the page, which shows zooming views of what will probably be the cover art for this thing, as well as SFX to make it more XTREME, you can catch a clearer glimpse of the guy:


That certainly looks like a Raven Guard insignia. And... could those be the turbines of a jetpack behind him? Gosh, who could that be? Rogal Dorn??

...Anyway, the BlackLibrary.com page which all this is on is titled 'Ravenlord', which rather puts the damper on further speculation. The cost on the site listed is £30, which is what the 'limited edition novellas' usually cost. So it's probably a new Raven Guard novella called 'Ravenlord', probably by Gav Thorpe, probably about Corax fighting Word Bearers or Sons Of Horus or Iron Warriors (those enemies in the video are hard to see). Currently, Horus Heresy releases fall into two categories: "I'll buy this first day" and "I'll buy this first day, but I'll feel annoyed about it." This one could go either way... roll on 2nd May.

So what's on the way for PurpleHeresy? Having finally posted my horrendously long (apologies to anyone who managed to read it) 'A Thousand Sons' review, I'm - coincidentally - halfway through my 'Deliverance Lost' review/readthrough. Spoilers - I'm enjoying it just as much as I did first time around. 8/10 isn't out of the question. I've also taken the plunge and ordered the first of the horribly expensive Forge World books with rules for fighting the battles of Isstvan III. It's full of background and gorgeous pictures apparently, so... perhaps I'll do a review of that when it arrives.

I'm looking forward to getting Volume II of the HH Audio Drama Scripts and also the short audio story compilation 'Echoes Of Ruin'. Eventually. Those aren't too high on my list at the moment.

Finally, the newest official addition to the HH novel release schedule is 'The Damnation Of Pythos', apparently. See Amazon for its far-off 'official' release date. And some pretty great cover art...
"Yes, feed me more bolter shells!"
Amazon also helpfully provides a brief synopsis: some Shattered Legion survivors find themselves on Pythos and start trying to establish a safe haven for refugees from that event that's making the galaxy burn and stuff. But then something apparently goes wrong (?). Anyway, this will certainly have something to do with the Damnation Cache which was important for some reason in C Z Dunn's 'Pandorax'. We're not even close to the formation of the Grey Knight Grandmasters, so it seems unlikely this book will include their intervention to save Pythos as described in 'Pandorax'... so what WILL actually happen? Due to the Legions involved, and the author, I think we could assume that this will be a continuation in some way of 'Veritas Ferrum', the short audio drama. Not really sure how this will fit in with the HH series as a whole, and I haven't really seen much David Annandale stuff. Maybe it'll be good. There's still probably a few HH things to come before we get to this, though...

Oh, and John French has a Sigismund audiobook coming soon, it seems:
Pretty cool cover, if nothing else...

"A Thousand Sons" by Graham McNeill

Preceding as it does 'controversial' books like 'Nemesis', 'The Outcast Dead', 'Prospero Burns' and 'Fear II Tread: The Treadening' (all of which I like, but which received... MIXED fan reactions), it makes sense that a lot of fans think 'A Thousand Sons' was the last good Horus Heresy novel.
What is Ahriman pointing his giant candy cane at? For the answer, look at the cover of 'Prospero Burns'.
In fact, some people got so annoyed by the books after 'A Thousand Sons' that they approach every new HH book with cynicism and a bad attitude. (This leads to twisted shit like negative 'Know No Fear' reviews.) My memory of 'A Thousand Sons' as I begin this re-read: after the frequently awful 'False Gods' and the torturously uneven 'Fulgrim', Graham basically does a 'Fulgrim' for Magnus the Red and his Legion, with a better plot and less horrendous Remembrancer-type characters... but less character development than I'd like, and not enough of anything to justify its 550 page sprawl. Then again, I read the "horrifyingly bad and self-indulgent" 'Prospero Burns' before I read this book, so I probably ruined it all by reading them out of order... Time to see whether I still kind of dislike this HH classic (I'm guessing I'll probably love it this time round.)

The book starts with a bit of ominous narration, likely from Ahriman, set a long while after this book ends (perhaps even post-Rubric?). Confusingly, the book ends with similarly italicised narration, but this time set before the introduction (but after the book's narrative concludes). Confused? It's a book about Tzeentch's favourite pawn, so get used to that shit. As the book starts (probably a few years before the events of 'Horus Rising'), we meet Ahzek Ahriman and his cabal of powerful sorcerors, and learn the Thousand Sons Librarians are split into different schools of magic like the Corvidae, Pavoni and Raptora. Fortunes of the different cults are governed by the tides of the Warp, which the Sons call "the Great Ocean". This leads to a fair amount of competition and bitterness between cults. The Pyrae are "warmongering students of battle in its most brutal forms" and fond of "showmanship". A prominent Pyrae, Khalophis, is confrontational and brusque. The Corvidae are Ahriman's cult. They're seers, future-readers. The Pavoni "had a reputation for venality and spite". Phosis T'Kar, the leader of the Raptora, seems to have telekinetic powers and can also make barriers to save his warriors from harm. The elite Thousand Sons captains also have 'spirit guides' called Tutelaries who seem to be benevolent daemons which help them work their magic. If you geek out about different schools of psychic power in 40K, this part of the book's for you, but I feel one of the main failings of 'A Thousand Sons' is the fact that the different cults (and, in fact, their members) aren't really fleshed out or given distinct characters. They have one pretty straightforward character trait and they stick to it through the whole story. There are some great moments with these guys - for example, in contrast to the measured and diplomatic approach of the Corvidae, the Pyrae seem almost barbaric in their brash tactlessness, leading to the slightly hilarious moment where Khalophis asks the mirror-masked tribesmen of the Aghoru whether they take the masks off for "mating", leaving them quietly appalled. But... it probably would have been better if more of these 550 pages were used for character development of these cults. I feel like, y'know, they might be important in the future.

Oh, another bit of lore here: It seems the Sons are often seconded out to other chapters during their training (like an apprenticeship?) which often impacts on their personality. Uthizzar served with the Space Wolves (briefly) and had a bad time of it; boastful T'Kar was with the Luna Wolves and was close to Abaddon and Sejanus. Pretty boy Hathor Maat was with the Emperor's Children and caught Fulgrim's eye thanks to the "perfection" of his features. Ahriman was with the Word Bearers and disliked his time there; too much blind, unquestioning certainty. Yet he befriended Erebus. Perhaps an early indicator that Ahriman is a little naive and a poor judge of character. I liked this idea a lot, I thought it was a shame more wasn't made of this than a few brief asides.

There's plenty of stuff here for anyone who was fiendin' for more fluff on the 15th Legion. We learn (or rather are reminded of the established fluff) that this Legion were susceptible to mutation and gene-seed flaws, and were benched in the first half of the Great Crusade (though they were far more gifted psychically than other Legions). Then Magnus somehow turned shit around and saved his Sons from the brink of destruction, and all that good stuff. The Legion is still very small (10,000 - 9,000, a mere fraction of the Ultramarines or Word Bearers) and is made up of 9 'fellowships' of, I guess, 1000 or 1100 Astartes. The FEEL of the Thousand Sons Legion is very much ancient Egyptian/Middle Eastern. For example, Magnus is attended by 60 "Legion Eunuchs". (Aren't they ALL eunuchs, kind of?) We learn early on that the Sekhmet - the fighting elite of the Thousand Sons - fight frrom a place of complete calm, meaning some compare them to soulless robots. FORESHADOWUUU! Also, the Sons use Cataphracti combat robots which don't use the standard Legio Cybernetica 'wafers', but instead use psychically charged crystals. These robots are also decked out to look like Pharoahs, with a blue and gold colour scheme. FORESHADOWUUU! 

I do love the introduction of Magnus here. Like in 'Betrayer', it's a great description of how the big red guy takes after his father in his twisting, changing, indefinable appearance - you get the feeling he's impossible to describe definitively. Except that he certainly has one eye missing. Which he may have sacrificed in a pact with a warp entity to save his Legion from extinction. Magnus with his Sons is outwardly "embarrassed at his pre-eminence among equals" though Ahriman feels that self-effacing stuff is probably a facade. In his tent, Magnus makes his commanders stand in a 'spiral' arrangement. Their position on the spiral is determined by factors unknown to them, but significant in their Primarch's mind. The closer you are to Magnus, the more in favour you are. A pretty weird way to treat your generals, but the Sons seem to accept it. The Sons are certainly a Legion that over-analyses. The significants of the number of warriors in a group, the number of syllables in a name, these factors are considered carefully and cross-checked aginst the special Good Omen/Bad Omen chart. At one point we find that the XVII legion are considered unlucky because their numeral is an anagram of 'VIXI', apparently meaning "I lived/I am dead".

We also meet some non-Astartes characters early in the book. Kallista is apparently a clairvoyant, as she has a vision of Prospero burnin'. She also seems to have a bit of a substance dependency problem. Camille is able to read the past (and the purpose) of an object just by touching it. Lemuel is here to fill the Karkasy role: the friendly, slightly comical guy who is drawn into the dirty business of the Legion (and probably complains bitterly to anyone who'll listen about how the two ladies he hangs out with put him right into the "friend zone"). Yeah, speaking of that... Attitudes towards women aren't necessarily MUCH better than in 'Fulgrim' - we're only on page 25 when one of the main female characters is described as having "a vulnerability that made men alternately want to protect or deflower her". As the big homie Rupert Giles said, "I think the subtext is rapidly becoming text." As the Sons are quite obsessed with knowledge, they actually make good use of their Remembrancers - for example, using them to dig through the library of a defeated civilisation. You can see why they apparently made efforts to find Remembrancers with psychic gifts. We also see a more practical use for the Remembrancers than we usually get in these novels - cataloguing and analysing a culture's myths, so the iterators can replace them with 'subtly altered' versions, which redirect loyalty towards the Imperium. A sinister but useful application for a group that all too often seem completely worthless.

Anyway. Magnus' reason for being on this boring-ass planet? He seems to have discovered a webway portal under a giant mountain on the world they're visiting. Brief flashbacks to Magnus spending time with the Emperor and travelling Terra, and unlocking its mystical secrets. The portrayal of the Emperor has been pretty dickish in this series, but it's hard not to feel sympayhy for him at this point: we find out that he warned Magnus about the dangers of abusing the Great Ocean for selfish gain. Magnus recalls this, then instantly discards the advice ("Well, I'm pretty much the cleverest being that ever lived, so I'm sure all be fine; plus, my motives aren't selfish, I just want everyone to acknowledge my brilliance is all.")

We're not long into the book before the Vlka Fenryka show up on the planet with intention of bringing the Thousand Sons back into the Great Crusade. You can see why the Emperor himself delivered the upbraiding to Lorgar, it's difficult to boss a Primarch about if you're anything less than a Primarch yourself. Here, they send a mere Astartes captain. Not a great idea. During this sequence, Ahriman befriends a Space Wolf Runepriest, and we get hints of a tragic past involving the loss of a sibling of Ahriman's. Soon enough, we're on a journey into the subterranean, daemon-infested hell B'NEATH TH' MOUNTAIN, which does give a sprinkling of déja vu. The setting's not a million miles from the similar scenario Zahariel faces in 'Fallen Angels'. The scenario of a Primarch fighting daemonic/Chaotic forces and overreaching due to their own arrogance and their underestimation of their opponents... that puts me in mind of 'False Gods' and 'Fulgrim'. And the writing about Astartes facing daemonic adversaries for the first time... well, that reminds me of more HH novels than I can count.

So here's a problem. We have a battle with corrupted Eldar Wraithlord Titans, where Magnus gets a laser beam or whatever blazed at his headpiece. Magnus' Legion believes he might be dead. Of course, we KNOW he can't die at all in the HH arc. So that's kind of a dumb choice, but allowable simply because it's an opportunity to illustrate the strong bond between Magnus and his sons. But then, in a matter of pages, Magnus gets pulled into a creepy tentacle pit to do battle with some creepy warp-dwelling asshole nerd, and his Sons think he's dead... AGAIN. What is McNeill trying to do here exactly? Does he think dramatic tension needs to be built by fake-killing a Primarch a few times in a very short span? It's not helped by the extremely obvious symbolism we see in Magnus' temporary imprisonment: a wingéd serpent tempts him with glimpses of forbidden knowledge. You sure you don't want an apple and an oak leaf in there somewhere, Graham? Shucks.

As the story progresses, we find ourselves on Shrike, where the Sons fight alongside the Word Bearers and Space Wolves. Two Legions they disapprove of for different reasons. Ahriman and Wyrdmake, the Space Wolf Runepriest, have become close over this time, and Ahriman's brothers don't approve...I really like the moment where Ahriman meets Russ and feels the aggressive, uncouth barbarian persona is a deliberate exaggeration, perhaps so his enemies underestimate him? It really fits with the more nuanced portrayal of the Wolves in 'Prospero Burns'. Ultimately, disagreement over Shrike's Great Library leads the Wolves and the Sons to open conflict. Ahriman is the only one who tries to keep the peace, but Magnus overrules him, swearing "I do not need (Russ') forgiveness, but I will have his damned respect!" Fightin' words, but this, at least, is a conflict that doesn't seem lame and forced; the relationship between the brother Legions in the book leads to this organically. Magnus and Russ face off, ready to kill each other, but Lorgar steps in. An impressive scene, but even more so now I've read 'Aurelian' and know that Lorgar was told beforehand he might die on Shrike if he intervened in their struggle. While Primarch-on-Primarch bloodshed is averted, Russ still swears vengeance, and also throws some pretty strong words around regarding the Thousand Sons Librarians. When Lorgar points out the Wolf runepriests are psykers too, Russ is like "NO IT'S DIFFERENT THO LOL U MADDDDDD?". This puts my sympathies even more firmly with Magnus; as much as I liked the Wolves in 'Prospero Burns', I still don't think they got round this obvious hypocrisy - though Abnett certainly explained their viewpoint in a more measured way.

Around this time we get a bit of background regarding Magnus' actions on Prospero before the Emperor rejoined him. Apparently, he fought the psychneuin (a terrifying xenos species with an oddly Jewish-sounding name). These fuckers combine several commonly held phobias, as they're big insects which psychically lay eggs in your brain, and then you get eaten from the inside out. Yikes. I'm sure they won't be relevant later, so forget I mentioned them. Magnus' story of his 'revelation' on Prospero is one of the most bizarre things in the book - entranced by the shards of a fallen statue in the wilderness, he writes book after book on the designs and patterns he finds, and ends up convincing his whole culture that they were put here for a reason by a primordial Creator. (Footnote: The broken statue was in the form of a graceful, long-necked bird... one of the traditional symbols of Tzeentch. I'm just sayin!) Unfortunately, this idyll was shattered when PSYCHNEUIN TOTALLY ATTACKED! At this point of the story, though, that's totally glossed over to be discussed later, as Magnus is distracted by the fact the Emperor has summoned him to a world... named... NIKAEA! O shit!!! When I started the book, I'll admit that I thought this whole story took place post-Nikaea. My fault for poor reading comprehension, whoops. Just to note, we're halfway through the book and the story described on the back jacket is only just beginning.

Jump-cut to a year later, as the Sons draw near to Nikaea. The planet's described compellingly as a wondrous and terrifying example of how the Imperium's might can mold nature. Making planetfall, Magnus is greeted by Fulgrim and Sanguinius (leading to a great moment of foreboding as Ahriman predicts a Blood Angel's death in the Murder disaster - see 'Horus Rising'). However, the Emperor's psychic aura is restricting many of the Legion's powers. The Sons suspect a trap, and they're right to. It's revealed that the Emperor and many of his sons and grandsons and various playa hatas have gathered to sit in judgement of the Librarius Programme (or more accurately, Magnus). I like the brief, vicious showing here from Othere Wyrdmake, going out like a snitch and makin' a signed statement on the guy who WAS SUPPOSED TO BE HIS BRO. It's a shocking moment, yet it isn't dwelled on.

Then we have one of the only Mortarion moments in the whole series, as the dry-voiced witch-hunter weaves a simplistic fable, playing effectively to the cheap seats. I remember hating this when I first read it, but now I like it a lot. When I consider how much McNeill did for Perturabo - previously a pretty boring, shallow character I didn't care much for - it feels like BL could do worse than to give him a Mortarion book. It's unfortunate that this Primarch has so little material in the HH series, but what IS out there is actually pretty great.

Then the case for the defense is allowed to speak. Magnus opens his defending speech by quoting the Book of Revelations, and then saying that Imperial society is beyond superstition and myth of that nature now. His speech is a great, telling piece of drama, hugely arrogant but showing his ultimately positive, utopian (and very naive, but likeable) view of the Imperium's future. Kind of feel like he needed a shady space lawyer though (cue Matthew McConaughey as a sleazy, girl-chasing Iterator). But it gets worse, kids. Just as the Emperor's judgement on psykers is about to be delivered, Magnus suffers a vision of Horus' fall - the battle on Yavin's plague moon, and the the transformation of Lupercal into an avatar of Chaos. That'll distract ya from putting together a coherent argument on a complex subject.

Then... ugh. Then we get Yeseugi Khan, Stormseer of the White Scars. Damn this scene is fucked up. First, Graham describes the V Legion warrior as a "noble savage", apparently un-ironically (what are we in, the 1800s?) and then has him speak in broken English about how paleface talk with forked tongue and not understand holy powers of psyker. It's just a page or so, but to me, it hurts the book A LOT. To wrap it up, Ahriman and Magnus are moved by Yeseugi's "simple honesty". Fuck that patronising shit... Even Chris Wraight's sterling attempts to retcon this as a symptom of the Scars' resistance to Imperial culture can't make me excuse Graham's fuckup. Astartes hail from ALL different cultures - many of which aren't even on Earth - so why are the Asiatics the only ones given an exaggerated accent in this series? It's bullshit. Don't even get me started on fucking Nagasena... Having said that, the scene does actually serve the story well and I found it really moving that the regimented, proud Astartes Librarians of several Legions made a spontaneous gesture of solidarity with Magnus. But it's not enough to stop the Emperor from slammin' the gavel down and officially declaring the Librarius finished. Now obviously there's a lot of merit to avoiding overuse of psychic power, but the Emperor's judgement seems like 100% horseshit to me - do as I say, not as I do type shit. Accepted wisdom is that with this show-trial humiliation, the Emperor wanted to shock Magnus into seeing the possibility he might be wrong about magic. But shaming a being so proud seems like an obviously bad idea to me. Seems he just wanted the psyker-haters (a faction more numerous and vociferous than the psyker-advocates) kept onside.

Following the delivery of the edict, we flash forward to the Legion chillin' on Prospero... totally ignoring the edict. Lemuel is still being trained in magics, and the Sons are still using their powers almost casually. Prospero (and Tizca in particular) seems an idyllic paradise. Sadly we know the purpose of all the rapturous paragraphs about the beautiful silver towers, amazing architecture, friendly people and lovely climate are just to make its scouring more brutal. At this time, Magnus tells his cult leaders of the vision he had of Horus' fall. He's spend the time since Nikaea trying to disprove it, but he now believes it to be true. Obviously they react with horror and disbelief, but they trust their Primarch and they have no choice but to come around. If you've read 'False Gods', you already know how this went, but it's interesting to see it described from another perspective. So then it's time for Magnus to put the ASS into astral projection (these jokes are why my reviews take so fucking long btw) in hopes of warning the Emprah of his son's treachery. Feels like McNeill's ensured that Magnus' arrogance is already well-established, but what the heck, let's have another sequence where Ahriman is like "Lord, we better be careful, in case some awful entities from the Warp get out, you know, dameons." And in response, Magnus says "Hahaha, silly Ahzek. You know there's no such thing as monsters. I'm sure everything will be fine."

As we know, the Crimson King's warning didn't go as planned, and McNeill describes the catastrophe well. (I still think that the sequence as it was described in 'False Gods' was one of the only good things in that book.) To add to the sting, Magnus realises his father's plan was to install HIM on the Golden Throne so he could act as the psychic focus for humanity. I guess Magnus gets super butthurt as he realises he's missed out on the chance to be a desiccated semi-corpse soldered to a huge golden tomb for thousands and thousands of years. Following this humiliation, and the realisation that Daddy is cuttin' a switch gettin' ready for a whuppin', Magnus is visited once again by the Chaos powers, who gleefully twist the knife by telling him the Space Wolves are on the way to kick his whole Legion in the dick. So Magnus takes the "high road" and acts like a weepy little bitch, preventing his Legion from foreseeing the battle; when the Wolves show up and attack, he orders the Thousand Sons to accept their punishment and be brought to Terra in penitence. Sadly, the cult leaders have had enough. Also it may not have been the most tactful time for their Primarch to tell them "Guys remember that one time I saved you all from gene-seed mutation? I actually did a literal deal with the Devil to accomplish that. So, thoughts on that?"

Oh yeah, during this whole time, a bullshit subplot was happening with the three Remembrancer characters, where one of them is attacked by Psychneuin, and one is burned out by clairvoyant visions of the Space Wolves sacking Prospero. Maybe it's the same person actually? I'll admit I wasn't paying a huge amount of attention. This subplot's resolution is also far from satisfactory, but it's one of the only unresolved plot threads in HH I don't give a shit about. Seriously, I don't care if they ever tell me what happened to these guys.

Inevitably, the 5th Legion show up, spoiling for a fight, as is their wont. The Wolves V Sons battle sequences are pretty damn cool (and brutal) - maybe the only part of the book where I'm willing to concede 'A Thousand Sons' beats 'Prospero Burns'. It reminds me of 'Fulgrim' a bit - hey, all these really trope-y characters you don't care much about who haven't done much of note this whole book are going to start dying, feel the feelings - but it's good for what it is. Maybe it's the Sons' untrammelled use of magic, maybe it's the Astartes V Astartes wrongness, but the Tutelaries start going nuts at this point in the book and we start getting the feeling (or rather, it's hammered home) that too much magic might be being used and some Bad Things may happen. While these scenes are great, I don't know if we need to switch between all the captains to confirm yes, this dude is also feeling nauseous and sweaty and has stomach cramps (are these guys about to suffer the flesh-change, or are they little girls about to get their first period? OHHHHHHH! Andrew Dice Clay ova heah!) I found Ahriman's final showdown with snitchin' Othere Wyrdmake incredibly satisfying, what a great (and cold) way to deal with a duplicitous hypocrite: mortally wound him with the Truth.

This is far from an evenly matched fight, but with crushing inevitability, the Thousand Sons have to suffer one last insult. The Wolf King and the Crimson King fight face to face, and Magnus gets beat down like a clown. He has one last trick (or illusion?) up his sleeve, and it's a good one, spiriting the Thousand Sons away from Prospero and leaving the Wolves standing around looking slightly ashamed and confused.

The book ends with the Legion devastated, only a thousand of them having survived the horrifying assault. HA HA THEIR LEGION NAME IS APT NOW AT LEAST, RIGHT? They've escaped complete destruction, but for what? Trapped on one of the Eye's Crone Worlds, they have no succour from the flesh-change, which is growing more and more prevalent. Their Primarch is brooding in seclusion, most of their command elite are dead, and some of the flesh-changed Sons are embracing their hideous new forms. It's a fascinating situation they're in. What bums me out is that the HH series hasn't build on it yet, apart from some brief scenes in 'Aurelian' and 'Betrayer', and the short audio drama 'Lucius: The Eternal Blade'. But apparently Graham is pencilled in for another Thousand Sons book - 'The Crimson King' - sometime on the HH schedule, before the end of next year I'm hoping.

While re-reading this, the description in 'Aurelian' kept coming to mind... to paraphrase, Magnus is manipulated at every turn, yet believes himself the manipulator. His arrogance and hard-headedness make him hard to love, and I came to this book as something of a Magnus cheerleader. And the pointless human character subplots hurt the book, which feels quite padded as it is. I think this is far from Graham's best book, and also far from his best depiction of a Primarch (hello, Perturabo and daemon-prince Fulgrim). In the context of the full series, Magnus as a character is hardly what I'd (with a wince) call a "top-tier" Primarch. (Maybe Ferrus Manus and Vulkan are the only ones less interesting so far. But I don't care about those guys AT ALL.) After re-reading 'A Thousand Sons', at least I feel like I know Magnus The Red a little more as a character. But I still find the idea of this being one of the best Horus Heresy books a little baffling. I give this a high 7/10, and I doubt I'll re-read it until more Thousand Sons stuff comes out.

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

Tuesday, 1 April 2014

"Honour To The Dead" by Gav Thorpe

Oh boy, here we go with another AUDIO DRAMA REVIEW!! As with all audio dramas, spelling of character names is going to be a bit of a fudge. Be warned.

MAKE THE ROBOTS FIGHT MORE

When the HH anthology 'Mark Of Calth' came out, we were told 2 additional stories were on the way, linked to this collection, in audio form. Here's the first in terms of the Calth timeline, Gav Thorpe's 'Honour To The Dead'. This drama takes place in the city of Ithraca, which is in upstate Nrew Yrork. Ahhh, geography based humour. Is this thing on? I kid. 'Honour To The Dead' is set on Calth, of course.

Our main "character" is the Titan, Invigilator. Unfortunately, its princeps, Mikal, is an incredibly dull character from the very first time we set ears on him. His dialogue is standard princeps techno-gabble; fair enough. It's also delivered in an unbelievably wooden way. The beginning of the drama is extremely impressive, with a quite dispassionate description of the Betrayal and the commencement of hostilities. Definitely influenced heavily by the writing style of 'Know No Fear'; while Gav isn't quite as good at capturing the sheer weight of horror that Dan did so well, it's still compelling. While we're talking about what's good here, David Timson's narration is excellent, as usual. While hammy, Timson has nowhere near the gammon levels of Toby Longworth. The smooth, declarative style of his narration is completely suited to the 'Know No Fear' aping, present tense 'factual' approach of this story.

The sound effects here - screaming crowds of civilians, explosions, bleeping Titan command consoles - struck me as excellent. I'm not crazy about the SFX that strangle a lot of Black Library dramas. But if you gotta do it, do it right, and Heavy Entertainment DO THIS SHIT. I gotta say, the Titan battle horns are very similar to the Reaper horns from Mass Effect 3... but hey, they probably stole that from somewhere else. (Inception?) The thing is, the sections with the Legio Praesagius loyalists are by far the best thing here. The 'good guy' Princeps is hella wooden, but that's kind of a nice gear shift from the rest of these over-emoting clowns. The real star is the narrator who keeps it pretty steady throughout, and Thorpe's actual description/exposition is very good.

Unfortunately, when the drama reaches Verinia, the second of our characters, it chokes. Oh boy, does it choke hard. Ugh. This is really gonna be painful...

So, the story takes a massive turn for the worse with the introduction of Verinia, a woman caught in the terrible ground war between Titan brigades. Concerned about the fate of her husband (in a military unit in the centre of the now-burning city) and her infant son, tears just burst out her wig. In fact, all she does is weep and moan and while that's an understandable reaction, it's... a little overplayed. I quite respect Gav Thorpe as a writer... usually... but my opinion of him took a real pounding during these sections. They're horrendously overacted, but I can't put the blame on the voice actors. How the fuck are they gonna have one of the only female characters seen on Calth - nay, in the whole HH series! - be just some screaming damsel in distress? In the grim darkness of the far future, womens be takin care of business themselves yo. Like Lotara... or Euphrati before her character was neutered and given a halo... not THIS fucking bullshit!

Ugh, the part where she has to hide from the (Russian-sounding) Colchis/Chaos Cultist looters and plugs up the baby's mouth to stop it from making a sound is soooo contrived. Has she killed him??? That'd be the sort of thing to happen in an Abnett book, but no risks of that type are going to be taken by Gav.

How to put this? It feels like Gav decided to focus on the "human aspect" of the Calth atrocity, and to do this by tracking the struggles of a civilian woman to regain her infant son Paxilius. Reasonable, though they totally could have had a dude for this character instead... since the Imperial Army is hella equal ops after all. "Everyone's welcome to become a flesh-cog in our hideous death machine!" The problem is that the actor portraying Verinia seems to have been given the direction "MORE HYSTERICAL, I WANT YOU TO SOUND LIKE EVERY HIDEOUS FEMALE STEREOTYPE POSSIBLE. What's that? You think that'll make your lines harder to hear? Don't worry, you've got like 3 lines in this whole script, it's just you repeat them again and again, so the listeners will pick up what you're saying eventually." So yeahhhhh, bad acting exacerbates shitty characterisation in the writing. A bummer all round.

Much like Tom Jane, Verinia just wants her kid back.
We then go to princeps Tai, or Tigh maybe. Fuck it, I'm calling him Tai. Urgh, this guy is basically just Zadkiel from 'Battle For The Abyss'. With one line and its terrible delivery, my interest in the character is killed dead: "Seeeee the ants spilling from their nessts to be crushed, sooo weak and pathetiiiiic!!"

Luckily, for a great deal of this drama (probably 40-45 minutes of it?) we're just with Mikal seeing Titan battles. He may be as interesting as a breadcrumb sandwich, but Mikal sees some interesting shit. I've never been a huge fan of Titan battles in the 40K/HH stuff I've read, but these were pretty dope. Maybe I would have liked them even more if there was even a single good character involved.

But then we get the Ultramarines characters. Shock: They don't want to disregard their search-and-destroy defense against the Word Bearers in order to safeguard one civilian to an evac point. Worse shock: after a bit of crying, they relent and agree to play nursemaid. Even the XIII can't resist when a dame turns on the waterworks, am I right boys! Crimony! I'm really not good with this plot point. Though the 'autism conditioning' wasn't as intense in 30K, even at this point, the Astartes would have reacted to a screaming, terrified human making irrational demands of them with disdain and repulsion at best. Even a noble, humanitarian chapter like the Ultramarines. I guess the cynical, world-weary Brother-Sergeant Aquila learned about the nature of hope and faith from this weak human!! What horseshit.

The last battle here is very well done in terms of action, but motivations and characterisation are suspect. Once again, an Ultramarine sacrificing himself to protect a human seems like bullshit. Practical: Hundreds of thousands of humans have died on Calth already. Theoretical: Denying an Ultramarine's death will hurt the XVII more than denying a 'mere' human's death. Despite the lengthy explanation the surviving Ultramarines give about how babies make it all worth it, I don't give a shit. But that's NOTHING compared to princeps Tai looking at a tiny baby's unafraid eyes (wow, those Titan viewscreens have good resolution obviously) and having a huge spiritual epiphany, or if you prefer, a fit of intense stupidity, and ALLOWING himself to be killed. What the fuck? Boy, the archenemy lost one of its stupidest soldiers that day.

Continuing the Arrested Development theme, TAI IS A MONSTERRRR!

Only Mikal's valedictory speech gives the drama a little bit of dignity back. The last five minutes of unassuming heroism almost makes it worth it. It's a pale echo of the cathartic moments in 'Know No Fear' where the Ultramarines finally rallied and started to hurt the traitors. But at least it's trying.

'Honour To The Dead' would have worked much better as a print story. In fact, this would have got rid of the largest impediments it has (terrible voice actors for two of the three main characters, and one who's passable but boring). Yet that couldn't have changed the hideously manipulative attempts at pathos, Ultramarnes who jump in front of laser blasts for dying humans, Chaos princeps who are taught a lesson in appreciating the smaller things in life, and, well, HORRIBLY DULL CHARACTERS. Now, 'Deliverance Lost' was surprisingly good but I'm starting to think that Gav should be relegated to short stories buried in collections, nothing 'flagship' like this.

I give this 5/10. And dudes... fucking step up your attempts at making good female characters. Jeez.

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

"Aurelian" by Aaron Dembski-Bowden

Yipes! It's been a long time since I started this review. Let's get right down to it.
Still one of the best covers in the series (I guess I say that a lot).
'Aurelian' works best as a companion piece to 'The First Heretic', but that's by no means the only HH book it's linked to. Ostensibly this novella is split into two sections, and cuts between them effectively. Firstly, at the end of 'Pilgrimage' (part II of 'The First Heretic'), Lorgar went into the Eye of Terror on the advice of Argel Tal, his trusted son who he'd just damned to daemonic possession. The primary thrust of 'Aurelian' deals with what he saw/experienced/learned there. But the beginning and end of the novella show the period immediately following TFH's conclusion, with Isstvan V in ashes and Horus' plans moving into their next phase.

If I said this book featured every traitor Primarch, would you get hyped? HELL YEAH YOU WOULD. Sadly, this is a novella, so for reasons of space this primarily focuses on Lorgar's relationships with Fulgrim, Magnus and (to some extent) Horus. The verbal sparring between Lorgar and Angron is an excellent prelude to the dynamic ADB worked so well in 'Betrayer', and Alpharius' brief appearance is very cool (and, I can't help but feel, somehow deeply significant), but Perturabo, Curze and Mortarion are just there to make up the numbers. No space for the incredible antipathy between Lorgar and the Night Haunter, or recriminations for their... unpleasant encounter with Corax on Isstvan. And I get SO butthurt every time a book mentions Mortarion then does nothing with him. (So thanks for taking care of those blueballs, 'Scars'!) But... fuck. Can't get greedy; let's focus on what IS here.

'Aurelian' follows Fulgrim's revelation to Horus at the end of his titular book that the preening, compulsively perfect III Legion Primarch was now a daemonhost. As you might recall, Horus reacted with distaste and discomfort, but seemed to accept it as a necessary evil. At this novella's opening, Lorgar finds out the same information and takes a far more hardline stance, beating daemon-Fulgrim's ass like he stole somethin'. Even when calm is restored, Lorgar doesn't hesitate to put Horus in his place when Lupercal attempts to assert "big bro" status, and heavily threatens Fulgrim's 'passenger' with some diabolical shit. It's a harsher side of Lorgar than we might be accustomed to.

Retreating to meditate in his sanctum, Lorgar gets another visit from Magnus' psychic projection. This is another great character development segment, fitting in nicely with the two brother's chat in TFH and setting the foundations for their wound-salting talk in 'Betrayer'.  Even with his best-loved brother, though, Lorgar can't resist flexing his muscles and trying to cause him discomfort with his psychic strength (Magnus is meant to be the leader among the Primarchs as far as psychic power goes, but we get the feeling Lorgar's giving him a run for his money now) as well as obliquely warning him about Ahriman and the Rubric. The conflict prompts Lorgar to reminisce back to 43 years before Isstvan, and we see what happened in the Eye of Terror all that time ago. On the surface of one of the Crone Worlds, Lorgar meets with his Legion's self-appointed spirit guide, Ingethel. They have a well-written and illuminating but maddeningly tense conversation about the Warp, daemons and the fall of the Eldar. Lorgar kills an ancient, desiccated Avatar (not as impressive in terms of combat feats as Fulgrim punching a hole through an Avatar's head, BUT STILL), experiences a vision of the Siege of Terra, and fights a colossal Bloodthirster Lord. All the experiences Lorgar has within the Eye are lessons in some way and his conclusions - as well as the not-always-reliable information Ingethel gives him - play a big part in forming the man Lorgar's become by the time of the Heresy.

Complaints? 'Aurelian' falls prey to the only flaw ADB's writing has for me: dude seems committed to never using the word 'day' again. Seems like a lot of the time when it would be natural for a character to say 'day', they say 'night'. I do understand the rationale behind the phrase (more so when he's writing Night Lords, who are heavily influenced by the culture of a planet which had, in effect, no concept of 'days') but I feel like he could stand to use it a little less. That's basically the only problem I have with the book, and it's a very minor one.

A personal favourite moment here is Lorgar's vision of the Imperial palace, first in its 'peacetime' majesty, then in the thick of the Battle of Terra. Terra-related stuff is some of my favourite material in the HH series and ADB's is some of the best - I not only look forward to 'The Master Of Mankind' when (if?!) it emerges, but also any HH books ADB gets to write set during the Siege of Terra. Lorgar's horrified reaction to seeing his Legion completely changed and ravaged by Chaos seems genuine. But though he seems to take comfort from the fact this vision isn't guaranteed truth, we know that ultimately, the Urizen will come to embrace that shit. After much prodding and conniving by Erebus and Kor Phaeron maybe, but we see the beginning of that acceptance here.  There are some great, chilling moments where Ingethel tells Lorgar of different realities where he has died already, and of future situations where he will die if he's not careful. This explains his apparent "cowardice" that so disgusted Kurze at Isstvan - Lorgar knew if he were to draw a weapon against Corax, there was a good chance he would be killed, and he would rather choose humiliation in battle than dying with his work incomplete. It also explains why Kor Phaeron was so terrified when Lorgar went to confront Corax (which I always used to see as a bit disrespectful of his Primarch's combat ability).
Lorgar even gets to time-travel and see the Planet of the Sorcerors - visiting Magnus and his Legion just after the events of 'A Thousand Sons'. There's a great moment where Lorgar notes the Thousand Son's flesh-changed Astartes are vastly different from the much more... functional changes of the Gal Vorbak. Last of all, Aurelian is visited by a Tzeentchi ambassador, Kairos Fateweaver; I understand this guy's a pretty big wheel in 'modern' 40k fiction. His section is also badass and supplies another bit of prophecy/backstory explaining Lorgar's action/inaction in certain situations.

Back in the present, there's an inconclusive square-off between 'Fulgrim' and Lorgar again, but this time Lorgar plays it a bit closer to the chest, and by the ending he's obviously aware of when and how the "true" Fulgrim will re-take command of his body. I'd still like explanation on this, A LOT MORE OF IT, but I'm willing to wait. I'm confident it will be explained in time. And what a cool moment to end the book with.
Along with TFH, 'The Underworld War', 'Butchers Nails', and 'Betrayer', this book forms the best arc by a single writer in the entire HH series. Hell, the best arc IN THE SERIES full stop, if we add 'Know No Fear'. On its own, I give it 8/10. But who's going to read it on its own? I'd be surprised if you can read it and NOT want to read (or re-read) Lorgar's whole saga. Here's one last complaint, not to do with the book itself: the fact this was limited edition means a VITAL part of the Calth/Word Bearers arc was not readily available to fans until recently. And that's fucked up and stupid. BL's eagerness to charge double price for a 'limited edition' novella makes financial sense, but fucking hell. Two whole years delay until it's widely available? What the hell. And that's why I'm gonna be buying all of them as soon as they go on sale from now on... even the Nick Kyme ones, haha...

New to PurpleHeresy? Head on over to the index page to see a more chronological list of the Horus Heresy reviews on this blog.

Sunday, 2 March 2014

Is it M41 yet??

Errr... no. So it's been a while since I wrote any posts on this 'do shitty reviews of all the Horus Heresy books and feel bad when nobody even reads them' project. But I haven't given up, by any means. I have, however, been busy with 'other pursuits'... Necromunda and Netflix have taken up most of the time I'd normally be using on this project, and I've also been trying to read a few non-Black Library books and remembering the time when I used to read Serious Literature. Heh.

I've felt a bit of pressure building when it comes to PurpleHeresy as there's so much I haven't even begun to tackle that I hoped I'd have done before 2014 started. I have rough reviews of 'Aurelian' and 'Honour To The Dead' which require a fair amount of editing before they're suitable even for this shit blog, and notes from my readthrough of 'A Thousand Sons' which I haven't begun to transcribe (they may rival my 'Fulgrim' readthrough notes for length). I've also read 'Brotherhood Of The Storm' and 'Scars', not even trying to make notes. I feel like for those books, my notes would have just been alternative phrasings of 'HOLY SHIT THIS IS THE BOMB PEW PEW PEW', so I'll save it for my second or third readthrough. I will say that 'Scars' was one of the best Horus Heresy books I've read in a while, and unlike many fans, I've really enjoyed the last 10 or so, so that really says something. I've also enjoyed the audio drama 'Wolf Hunt' and the e-book 'Wolf Of Ash And Fire' - that one in particular makes me salivate at the prospect of 'Vengeful Spirit' in a few months, as my confidence in Graham's writing gets stronger and stronger. And, as always, I'm pining away until there's an official release date for 'The Talon Of Horus'.

I'm beginning to re-read the 'Silent War' arc, or the books I loosely group together under that banner. Stuff that loosely involves subterfuge, particularly the ones set or partially set on Terra. I've started with 'Legion' (still amazing) and I'm planning on moving on to 'Flight Of The Eisenstein' and 'Mechanicum' shortly after. This will ultimately lead to me writing a review of 'The Outcast Dead', which may be... interesting. I enjoyed it a lot the first time round, maybe this time I'll understand why all the nerds hate this one in particular.

I don't tend to do this on here, but I'm going to talk about two non-HH Black Library books I've read recently (which, as per usual, I bought only because of their tie-ins to the HH line).

First off, John French's 'Ahriman: Exile'. Despite my hopes, I was disappointed by this. It seemed like an automatic success at first. A 40k-era continuation of Ahzek Ahriman's story as he wanders the stars searching for knowledge and redemption, written by one of Black Library's rising stars. 'Tallarn: Executioner' was superb after all (review coming soon... maybe). And I've always been a Tzeentch devotee at heart so Ahriman's story was always interesting to me. But 'Exile' fell short of what I feel French was capable of. In being a dark, grimy story about being a very small, yet important part in a huge conflict, it felt like it was heavily influenced by Abnett's Inquisitor books and ADB's 'The Emperor's Gift', in intent if not form. It was full of unpleasant, or abrasive, yet well-drawn characters, and it frequently put its "heroes" into situations of genuine peril which they couldn't get out of just by planting their feet on the floor and rapid-firing a boltgun. But Ahriman's character didn't really... click for me. As in 'A Thousand Sons', Ahriman comes across as a bit of a boring place-holder at times (but, sacrilege: the writing quality here is leagues beyond 'A Thousand Sons'), so insular and withdrawn that one of the main joys I take from this kind of fiction - seeing how different Traitor Legions interact with each other after their fall from grace - was hardly present in the book.

At times he seemed like a power-armoured Shinji Ikari; bubbling with self-hating "Ooooh I'm such a despicable coward" sobs even as he did phenomenal, world-changing and suicidally brave things. The best thing you could say about 'Exile' was that somewhere, someone was reading it and getting ideas for the best Dark Heresy campaign ever. And that's not a bad thing to say about a book like this. Ultimately, I wouldn't say the book was a waste of time to read at all; there are setpieces which will probably stay with me forever, and there are enough mysteries around at the end of the book to make me take note if a sequel is released. (And I hope John French gets a full Horus Heresy book soon.)

Next up, 'Pandorax' by C Z Dunn. I bought this hefty tome because a gamer friend mentioned casually that there's a plot strand in this where one of the original Grey Knight Grandmasters shows up after 10,000 years in stasis - a former Fallen Angel Librarian who fought in the Horus Heresy. When I heard that, I flipped the fuck out. I knew there was only one Fallen Angel that was gonna end up being, and it totally disproved my theory about Zahariel's ultimate fate (trumpeted loudly in my 'Fallen Angels' review). And you know what? This is better. My version was dumb. The added prospect of seeing the Dark Angels and Grey Knights fight shoulder to shoulder and try to overcome a deep distrust of each other, as well as appearances from Abaddon and Huron Blackheart, convinced me that it was worth a look. Hey, I'd never read anything by this 'C Z Dunn' before, but with a story like that, anyone could knock it out of the park, right?

Well, no, as it turns out. 'Pandorax' is terrible. It's fucking garbage. It is honestly one of the worst books I've ever read.

...OK, it's not really BAD bad, not bad enough to get this angry about, but it's dumb bad. So fucking dumb bad.

'Pandorax' is about the defense of Pythos, a jungle/hive world from the Black Legion, who show up with support from the Death Guard and a shitload of boring daemon assholes in order to get some magickal MacGuffin which apparently has been hidden on the planet for milennia. With help from some stalwart Catachans, a friendly visiting Inquistor manages to get a distress signal off before the planet's defenses are overwhelmed and guerrilla warfare commences. Many months later, the entire Dark Angels chapter shows up, along with a company of Grey Knights. But are they trying to save Pythos, or are their motives a bit more complicated??

So far, so good, so what? The plot goes to hell quickly, involving dissent and argument between the Grey Knights and Dark Angels just because, a Heldrake that's fucking super tough and indestructible until the plot says it isn't, apparently interchangeable Imperial Guard regiments with vastly different specialist skills being namedropped with no reason other than to add variety to the battle scenes, every single Chaos general stabbing each other in the back, generally for no obvious gain (yeah, I guess that one's fair enough though) and my absolute favourite device in BL fiction, a horde of unstoppable daemons ripping apart huge armies of Imperials. Yeah, an unstoppable force murdering all the guard, we ain't seen THAT shit before. The way their armies tend to be portrayed, Tyranid and Daemons players must be those guys who insisted they never got killed when they played with other kids. "I shot you!" "No, I had another guy. I always have another guy, and so my guy can never die. Not really die. I'm in THE WARP, not dead, so I ACTUALLY WIN!"

But put all that aside. The plot, really, doesn't bother me much. What bothers me in particular is how predictable, lazy and rote the character development is. Aside from one character betraying their comrades quite early on (heavily signposted, too) everyone acts EXACTLY the same from when they're introduced to when they die (or the book ends). There is, for all intents and purposes, NO character development at all. In its own way, it's even more agonising than the shitty characterisation in those first few McNeill HH novels. To add to this, the book is so full of awkward phrasings, garbled syntax and oddly mangled clichés that it feels like it wasn't even run through a basic grammar check. An unfortunate flaw, as C Z Dunn has primarily worked for Black Library as, er, an editor. 'Pandorax' feels like it has a terrible line, confusing phrasing or straight-up mistake on every page. I mean, 'Battle For The Abyss' needed to put the thesaurus down, but aside from a few glaring examples, grammatically it was tight... But like that book, 'Pandorax' feels like it was rush-written due to GW demands rather than, well, needing to be written because the story was worth telling. Advertised as an 'Apocalypse Novel', it's supposed to cater to fans of the ridiculous version of 40K where you need to field armies that take hours to complete a single movement phase. But actually only a fairly brief action sequence near the end of its 400+ pages is an 'Apocalypse'-level engagement, the rest being more standard-size fights or even small skirmishes involving around ten or so on each side.  That's not a complaint though, at least there's SOME variation instead of just "start with 100 vs 100, work up to 1000 vs 10,000!!"

So, what did I like? Well, it heavily features Grey Knight Supreme Grandmaster Kaldor Draigo, who is the internet's favourite illustration of how immature GW fiction is (and almost illegally obviously named after the internet's favourite horselord rapist, Khal Drogo). As opposed to the way Matt Ward has portrayed him, Draigo here isn't just an unstoppable juggernaut capable of 'bombing' a daemon Primarch's heart Wildstyle. He's an arrogant but incredibly capable rising star in the Grey Knights. I guess it's dumb to say I 'liked' this but at least I didn't hate it, not compared to the fucking dull-as-dishwater non-character that is Azrael. I also found the hints about the Grey Knight founding really interesting - this is probably old news to people who have one of the many, many Grey Knights-related rulebooks or novels out there, but, yeah, so there were eight 'Grandmasters' originally at the Chapter's founding in the Heresy era. Their identity is entwined with the Horus Heresy series of Garro audio-dramas. Now, we already know that Garro's 'dirty dozen' are going to end up heavily involved in the founding of the Inquisition and the Grey Knights. But we also know that Garro, Qruze, Loken and Varren don't have psyker abilities (unless there are drastic changes to their characters), so Rubio and Severian are the only Malcador recruits even slightly likely to become Grandmasters. And whaddya know, that's almost directly confirmed in this book by Abaddon (what a helpful guy). We also are given to believe Zahariel (well, who else could it be?) became Epimetheus, the Grandmaster in this book. Of course this raises the question: how did this come about? And shortly after that: who the fuck are the other FIVE Grandmasters?

There's a contentious theory that the Grandmaster Khyron is actually the Night Lord Sevatar, based mainly on the fact that in 'The Emperor's Gift' a statue of him is depicted as brandishing a Nemesis halberd and Jago totally used a chain-glaive which is not 100% dissimilar and the plinth shows some attributed remarks of Khyron alluding to the fact he had committed treachery in his past and that's totally applicable to Sevatar since he totally killed or tortured hundreds of Loyalist marines! Ehhh, about this I'm ambivalent. Aaron's already said in no uncertain terms that Sevatar dies in the Heresy timeline. Now, maybe he's just being creative with the definition of 'death' and Sevatar's identity rather than his physical form is what dies. I'd also LOVE to see acid-tongued Sev playing off a bunch of ramrod-straight Grey Knights. But... to me, I think Sevatar's too far gone to ever accept The Emperor's Gift. That's not to say that if it turns out to be Sev, I won't weep tears of joy...

Anyway, at this point we have to seriously think about all the Astartes psyker characters which exist in the Horus Heresy: who's it going to be? Is my facetious theory about Mhotep still being alive going to end up being true? Maybe Yeseugi Khan is going to be the Grandmasters' 'token ethnic stereotype'? Maybe they're going to pull the Severian trick of "this character's really a psyker despite it not being mentioned before" on someone surprising. One thing I'm fairly confident of: there probably won't be an Alpha Legion Grandmaster.

Anyway, all this stuff that I actually care about is from a couple pages where the fluff is briefly discussed. For most of the book, I couldn't even raise a yawn. Read the stuff about the Grey Knight history online, and consign this bullshit to the list of forgotten BL books. If you want to read a Grey Knight story, read ADB's 'The Emperor's Gift'.

Oh, the title is actually the name of the system it takes place in, and it's also a portmanteau of 'Pandora's Box', which is a myth where a certain cache is opened up and releases damnation on the world. Subtle stuff.

Oh, the other day my copy of 'Macragge's Honour' arrived. The "time it takes to read it" to "money spent on it" ratio is extremely unfavourable, but I can't even try to complain about it; it's fucking gorgeous. I'm not sure how much re-read value it will prove to have, but I'm very glad to own it. There may be a bile explosion when I see it on sale for a third of the price I paid in a year or so, but... that's in the future, and I have my beautiful renderings of Kor Phaeron's smugness now. That said, I fervently hope that Black Library does NOT begin to branch into graphic novels as a "regular thing". Just seems like an opportunity for them to release even slimmer volumes than their novellas and charge even more. Something tells me a £14.99 'trade' paperback of a Black Library graphic novel is incredibly unlikely.

Yeah, so, tl;dr: 'Aurelian' review coming soon I hope, and I still love the Horus Heresy despite recently being told it's "a terrible series that makes all the primarchs seem really emo".